Use Null-Propagation Operator

This commit is contained in:
teinarss
2020-08-16 11:38:14 +02:00
committed by Paul Chote
parent 8d27d22100
commit 9c4fd0e3d3
113 changed files with 219 additions and 464 deletions

View File

@@ -83,13 +83,9 @@ namespace OpenRA.Mods.Common.Traits
Game.Sound.Play(SoundType.World, info.OnFireSound, order.Target.CenterPosition);
foreach (var a in UnitsInRange(self.World.Map.CellContaining(order.Target.CenterPosition)))
{
var external = a.TraitsImplementing<ExternalCondition>()
.FirstOrDefault(t => t.Info.Condition == info.Condition && t.CanGrantCondition(a, self));
if (external != null)
external.GrantCondition(a, self, info.Duration);
}
a.TraitsImplementing<ExternalCondition>()
.FirstOrDefault(t => t.Info.Condition == info.Condition && t.CanGrantCondition(a, self))
?.GrantCondition(a, self, info.Duration);
}
public IEnumerable<Actor> UnitsInRange(CPos xy)