diff --git a/CHANGELOG b/CHANGELOG index 36cef19c7a..f35415197c 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,10 +1,14 @@ NEW: Engine: All Mods: + Map editor now saves and loads from OpenRA user folder Red Alert: Added Allies03 mission - Allies02 - reduced difficulty of the 16 minute reinforcements - Allies02 - can build medic and spy at captured barracks + Allies02 mission - reduced difficulty of the 16 minute reinforcements + Allies02 mission - can build medic and spy at captured barracks + Added Desert tileset - original and new tiles ported from Tiberium Dawn by Harrison, code by Matt + Fixed graphics for craters for Snow maps (art by MrFibble) + Ice Floe actors work in maps now Balance: Added missing line of sight for Chronotank Chronotank damage upped from 20 to 30 per rocket and damage improved vs heavy armor @@ -12,13 +16,21 @@ NEW: Demo truck health from 110 to 50 Demo truck speed from 8 to 6 Disguised spies are now invisible under enemy GPS - Added missing sequences.yaml definitions for ice actors - Fixed Chronotanks teleporting causing a desync - Fixed crash during replays when a Chronotank tries to teleport - Fixed crash when Chronotank dies while the teleport cursor is shown - Fixed crashes in maps Chaos Canyon and Bomber John + Replaced supply truck SHP with aftermath supply truck SHP (it has a shadow) + Added hotkeys for aircraft, vehicles, ships, infantry + Removed sound attentuation for PlayNotification sounds - fixes the Extreme cashtick sounds + Fixed broken shadows on GPS dot + Fixed Chronotank teleport causing a desync + Fixed replay crash when a Chronotank tries to teleport + Fixed Chronotank death causing a crash before teleporting + Fixed maps Chaos Canyon and Bomber John + Added map: Room Convergence (Sunny Sproket) + Added map: Ghost Town (hamb) + Updated map: Bombardment Islands (czech army) C&C: + Corrected music.yaml track titles Dune 2000: + Fixed crash when attack-moving medics 20121019: Engine: