Split IMapGeneratorInfo into core backend and editor frontend.
This commit is contained in:
committed by
Gustas Kažukauskas
parent
ce41ec3fc3
commit
9c78c45faf
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.EditorWorld)]
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[Desc("A map generator that clears a map.")]
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public sealed class ClearMapGeneratorInfo : TraitInfo<ClearMapGenerator>, IMapGeneratorInfo, IEditorToolInfo
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public sealed class ClearMapGeneratorInfo : TraitInfo<ClearMapGenerator>, IEditorMapGeneratorInfo, IEditorToolInfo
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{
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[FieldLoader.Require]
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[Desc("Human-readable name this generator uses.")]
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@@ -32,6 +32,10 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Internal id for this map generator.")]
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public readonly string Type = null;
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[FluentReference]
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[Desc("The title to use for generated maps.")]
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public readonly string MapTitle = "label-random-map";
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[Desc("The widget tree to open when the tool is selected.")]
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public readonly string PanelWidget = "MAP_GENERATOR_TOOL_PANEL";
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@@ -44,8 +48,8 @@ namespace OpenRA.Mods.Common.Traits
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public readonly MiniYaml Settings;
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string IMapGeneratorInfo.Type => Type;
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string IMapGeneratorInfo.Name => Name;
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string IMapGeneratorInfo.MapTitle => MapTitle;
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static MiniYaml SettingsLoader(MiniYaml my)
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{
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@@ -54,26 +58,31 @@ namespace OpenRA.Mods.Common.Traits
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static List<string> FluentReferencesLoader(MiniYaml my)
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{
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return new MapGeneratorSettings(my.NodeWithKey("Settings").Value)
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return new MapGeneratorSettings(null, my.NodeWithKey("Settings").Value)
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.Options.SelectMany(o => o.GetFluentReferences()).ToList();
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}
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public IMapGeneratorSettings GetSettings()
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{
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return new MapGeneratorSettings(Settings);
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return new MapGeneratorSettings(this, Settings);
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}
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public void Generate(Map map, MiniYaml settings)
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public Map Generate(ModData modData, MapGenerationArgs args)
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{
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var random = new MersenneTwister();
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var terrainInfo = modData.DefaultTerrainInfo[args.Tileset];
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var tileset = map.Rules.TerrainInfo;
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var map = new Map(modData, terrainInfo, args.Size);
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var maxTerrainHeight = map.Grid.MaximumTerrainHeight;
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var tl = new PPos(1, 1 + maxTerrainHeight);
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var br = new PPos(args.Size.Width - 1, args.Size.Height + maxTerrainHeight - 1);
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map.SetBounds(tl, br);
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if (!Exts.TryParseUshortInvariant(settings.NodeWithKey("Tile").Value.Value, out var tileType))
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if (!Exts.TryParseUshortInvariant(args.Settings.NodeWithKey("Tile").Value.Value, out var tileType))
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throw new YamlException("Illegal tile type");
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var tile = new TerrainTile(tileType, 0);
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if (!tileset.TryGetTerrainInfo(tile, out var _))
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if (!terrainInfo.TryGetTerrainInfo(tile, out var _))
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throw new MapGenerationException("Illegal tile type");
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// If the default terrain tile is part of a PickAny template, pick
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@@ -100,6 +109,8 @@ namespace OpenRA.Mods.Common.Traits
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map.PlayerDefinitions = new MapPlayers(map.Rules, 0).ToMiniYaml();
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map.ActorDefinitions = [];
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return map;
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}
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string IEditorToolInfo.Label => Name;
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