diff --git a/mods/ra/rules/system.yaml b/mods/ra/rules/system.yaml index f039099f4f..811112857c 100644 --- a/mods/ra/rules/system.yaml +++ b/mods/ra/rules/system.yaml @@ -50,10 +50,10 @@ Player: Mcv: mcv BuildingLimits: proc: 4 - barr: 2 - tent: 2 + barr: 1 + tent: 1 dome: 1 - weap: 2 + weap: 1 spen: 1 syrd: 1 hpad: 4 @@ -102,10 +102,10 @@ Player: Mcv: mcv BuildingLimits: proc: 4 - barr: 2 - tent: 2 + barr: 1 + tent: 1 dome: 1 - weap: 2 + weap: 1 spen: 1 syrd: 1 hpad: 4 @@ -168,10 +168,10 @@ Player: Mcv: mcv BuildingLimits: proc: 4 - barr: 2 - tent: 2 + barr: 1 + tent: 1 dome: 1 - weap: 2 + weap: 1 spen: 1 syrd: 1 hpad: 4 @@ -233,10 +233,10 @@ Player: Mcv: mcv BuildingLimits: proc: 4 - barr: 2 - tent: 2 + barr: 1 + tent: 1 dome: 1 - weap: 2 + weap: 1 spen: 1 syrd: 1 hpad: 4 @@ -343,58 +343,8 @@ Player: ca: 20% pt: 10% SquadSize: 1 - HackyAI@OptiAI: - Name:Eisenhower AI - BuildingCommonNames: - ConstructionYard: fact - Refinery: proc - Power: powr,apwr - Barracks: barr,tent - VehiclesFactory: weap - Silo: silo - UnitsCommonNames: - Mcv: mcv - BuildingLimits: - proc: 4 - barr: 2 - tent: 2 - dome: 1 - weap: 2 - spen: 1 - syrd: 1 - hpad: 4 - afld: 4 - atek: 1 - stek: 1 - fix: 1 - BuildingFractions: - proc: 25.1% - powr: 35% - tent: 0.1% - barr: 0.1% - weap: 0.1% - fix: 0.1% - dome: 0.1% - atek: 0.1% - stek: 0.1% - UnitsToBuild: - e1: 50% - e2: 1% - e3: 10% - medi: 0.01% - e7: 0.01% - apc: 10% - jeep: 10% - ftrk: 25% - 1tnk: 25% - 2tnk: 50% - 3tnk: 75% - 4tnk: 100% - arty: 30% - v2rl: 30% - SquadSize: 10 - HackyAI@ZhukovAI: - Name:Zhukov AI + HackyAI@HightechAI: + Name:High-Tech AI BuildingCommonNames: ConstructionYard: fact Refinery: proc @@ -406,10 +356,81 @@ Player: Mcv: mcv BuildingLimits: proc: 4 - barr: 2 - tent: 2 + barr: 1 + tent: 1 dome: 1 - weap: 2 + weap: 1 + fix: 1 + spen: 1 + syrd: 1 + hpad: 4 + afld: 4 + atek: 1 + stek: 1 + pdox: 1 + mslo: 1 + e7: 1 + e8: 1 + BuildingFractions: + proc: 25.1% + powr: 35% + tent: 1% + barr: 1% + weap: 1% + fix: 1% + dome: 1% + atek: 1% + stek: 1% + pdox: 1% + mslo: 1% + pbox.e1: 15% + gun: 15% + ftur: 15% + tsla: 15% + agun: 5% + sam: 5% + UnitsToBuild: + e1: 50% + e2: 1% + e3: 10% + medi: 1% + e7: 100% + e8: 100% + apc: 1% + jeep: 1% + ftrk: 1% + 1tnk: 5% + 2tnk: 5% + 3tnk: 5% + 4tnk: 100% + arty: 5% + v2rl: 5% + yak: 5% + mig: 100% + ctnk: 100% + ttnk: 100% + dd: 5% + ca: 100% + ss: 5% + msub: 100% + SquadSize: 10 + HackyAI@LongrangeAI: + Name:Long-Range AI + BuildingCommonNames: + ConstructionYard: fact + Refinery: proc + Power: powr,apwr + Barracks: barr,tent + VehiclesFactory: weap + Silo: silo + UnitsCommonNames: + Mcv: mcv + BuildingLimits: + proc: 4 + barr: 1 + tent: 1 + dome: 1 + weap: 1 spen: 1 syrd: 1 hpad: 4 @@ -445,8 +466,8 @@ Player: 2tnk: 15% 3tnk: 15% SquadSize: 25 - HackyAI@RommelAI: - Name:Rommel AI + HackyAI@TankAI: + Name:Tank AI BuildingCommonNames: ConstructionYard: fact Refinery: proc @@ -458,10 +479,10 @@ Player: Mcv: mcv BuildingLimits: proc: 4 - barr: 2 - tent: 2 + barr: 1 + tent: 1 dome: 1 - weap: 2 + weap: 1 spen: 1 syrd: 1 hpad: 4