From 9c978ddc32a583fafb407cf51ed9ac7e387413e9 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Tue, 12 Jun 2018 22:22:17 +0100 Subject: [PATCH] Fix DamageTypes definitions for forest fires. In practice this doesn't actually change anything because TargetType restrictions already guarantee that only Incideniary weapons can damage them. --- mods/cnc/rules/defaults.yaml | 6 +++--- mods/ra/rules/defaults.yaml | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 97dbcf73c6..4a87a3a718 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -897,17 +897,17 @@ Targetable: TargetTypes: Trees WithDamageOverlay@SmallBurn: - DamageType: Incendiary + DamageTypes: Incendiary Image: burn-s MinimumDamageState: Light MaximumDamageState: Medium WithDamageOverlay@MediumBurn: - DamageType: Incendiary + DamageTypes: Incendiary Image: burn-m MinimumDamageState: Medium MaximumDamageState: Heavy WithDamageOverlay@LargeBurn: - DamageType: Incendiary + DamageTypes: Incendiary Image: burn-l MinimumDamageState: Heavy MaximumDamageState: Dead diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 7d3e548419..1ec4822b19 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -854,17 +854,17 @@ Targetable: TargetTypes: Trees WithDamageOverlay@SmallBurn: - DamageType: Incendiary + DamageTypes: Incendiary Image: burn-s MinimumDamageState: Light MaximumDamageState: Medium WithDamageOverlay@MediumBurn: - DamageType: Incendiary + DamageTypes: Incendiary Image: burn-m MinimumDamageState: Medium MaximumDamageState: Heavy WithDamageOverlay@LargeBurn: - DamageType: Incendiary + DamageTypes: Incendiary Image: burn-l MinimumDamageState: Heavy MaximumDamageState: Dead