Clean up style of files affected by the last commit.

This commit is contained in:
RoosterDragon
2014-10-20 22:15:32 +01:00
committed by RoosterDragon
parent f0f02dff5c
commit 9cbac2d5e1
18 changed files with 205 additions and 220 deletions

View File

@@ -11,7 +11,6 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using OpenRA.Support;
@@ -20,10 +19,6 @@ namespace OpenRA.Graphics
{
public sealed class Renderer : IDisposable
{
internal int SheetSize { get; private set; }
internal int TempBufferSize { get; private set; }
internal int TempBufferCount { get; private set; }
public SpriteRenderer WorldSpriteRenderer { get; private set; }
public SpriteRenderer WorldRgbaSpriteRenderer { get; private set; }
public QuadRenderer WorldQuadRenderer { get; private set; }
@@ -32,49 +27,77 @@ namespace OpenRA.Graphics
public LineRenderer LineRenderer { get; private set; }
public SpriteRenderer RgbaSpriteRenderer { get; private set; }
public SpriteRenderer SpriteRenderer { get; private set; }
public IReadOnlyDictionary<string, SpriteFont> Fonts;
Queue<IVertexBuffer<Vertex>> tempBuffers = new Queue<IVertexBuffer<Vertex>>();
internal IGraphicsDevice Device { get; private set; }
internal int SheetSize { get; private set; }
internal int TempBufferSize { get; private set; }
internal int TempBufferCount { get; private set; }
public Dictionary<string, SpriteFont> Fonts;
Stack<Rectangle> scissorState;
readonly Queue<IVertexBuffer<Vertex>> tempBuffers = new Queue<IVertexBuffer<Vertex>>();
readonly Stack<Rectangle> scissorState = new Stack<Rectangle>();
Size? lastResolution;
int2? lastScroll;
float? lastZoom;
ITexture currentPaletteTexture;
IBatchRenderer currentBatchRenderer;
public Renderer(GraphicSettings graphicSettings, ServerSettings serverSettings)
{
Initialize(graphicSettings, serverSettings);
var resolution = GetResolution(graphicSettings);
var rendererName = serverSettings.Dedicated ? "Null" : graphicSettings.Renderer;
var rendererPath = Platform.ResolvePath(".", "OpenRA.Renderer." + rendererName + ".dll");
Device = CreateDevice(Assembly.LoadFile(rendererPath), resolution.Width, resolution.Height, graphicSettings.Mode);
TempBufferSize = graphicSettings.BatchSize;
TempBufferCount = graphicSettings.NumTempBuffers;
SheetSize = graphicSettings.SheetSize;
scissorState = new Stack<Rectangle>();
WorldSpriteRenderer = new SpriteRenderer(this, device.CreateShader("shp"));
WorldRgbaSpriteRenderer = new SpriteRenderer(this, device.CreateShader("rgba"));
WorldLineRenderer = new LineRenderer(this, device.CreateShader("line"));
WorldVoxelRenderer = new VoxelRenderer(this, device.CreateShader("vxl"));
LineRenderer = new LineRenderer(this, device.CreateShader("line"));
WorldQuadRenderer = new QuadRenderer(this, device.CreateShader("line"));
RgbaSpriteRenderer = new SpriteRenderer(this, device.CreateShader("rgba"));
SpriteRenderer = new SpriteRenderer(this, device.CreateShader("shp"));
WorldSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp"));
WorldRgbaSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("rgba"));
WorldLineRenderer = new LineRenderer(this, Device.CreateShader("line"));
WorldVoxelRenderer = new VoxelRenderer(this, Device.CreateShader("vxl"));
LineRenderer = new LineRenderer(this, Device.CreateShader("line"));
WorldQuadRenderer = new QuadRenderer(this, Device.CreateShader("line"));
RgbaSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("rgba"));
SpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp"));
for (var i = 0; i < TempBufferCount; i++)
tempBuffers.Enqueue(device.CreateVertexBuffer(TempBufferSize));
tempBuffers.Enqueue(Device.CreateVertexBuffer(TempBufferSize));
}
static Size GetResolution(GraphicSettings graphicsSettings)
{
var size = (graphicsSettings.Mode == WindowMode.Windowed)
? graphicsSettings.WindowedSize
: graphicsSettings.FullscreenSize;
return new Size(size.X, size.Y);
}
static IGraphicsDevice CreateDevice(Assembly rendererDll, int width, int height, WindowMode window)
{
foreach (RendererAttribute r in rendererDll.GetCustomAttributes(typeof(RendererAttribute), false))
{
var factory = (IDeviceFactory)r.Type.GetConstructor(Type.EmptyTypes).Invoke(null);
return factory.Create(new Size(width, height), window);
}
throw new InvalidOperationException("Renderer DLL is missing RendererAttribute to tell us what type to use!");
}
public void InitializeFonts(Manifest m)
{
using (new Support.PerfTimer("SpriteFonts"))
Fonts = m.Fonts.ToDictionary(x => x.Key, x => new SpriteFont(Platform.ResolvePath(x.Value.First), x.Value.Second));
Fonts = m.Fonts.ToDictionary(x => x.Key,
x => new SpriteFont(Platform.ResolvePath(x.Value.First), x.Value.Second)).AsReadOnly();
}
internal IGraphicsDevice Device { get { return device; } }
Size? lastResolution;
int2? lastScroll;
float? lastZoom;
public void BeginFrame(int2 scroll, float zoom)
{
device.Clear();
Device.Clear();
var resolutionChanged = lastResolution != Resolution;
if (resolutionChanged)
@@ -98,7 +121,6 @@ namespace OpenRA.Graphics
}
}
ITexture currentPaletteTexture;
public void SetPalette(HardwarePalette palette)
{
if (palette.Texture == currentPaletteTexture)
@@ -117,8 +139,8 @@ namespace OpenRA.Graphics
public void EndFrame(IInputHandler inputHandler)
{
Flush();
device.PumpInput(inputHandler);
device.Present();
Device.PumpInput(inputHandler);
Device.Present();
}
public void DrawBatch<T>(IVertexBuffer<T> vertices,
@@ -126,7 +148,7 @@ namespace OpenRA.Graphics
where T : struct
{
vertices.Bind();
device.DrawPrimitives(type, firstVertex, numVertices);
Device.DrawPrimitives(type, firstVertex, numVertices);
PerfHistory.Increment("batches", 1);
}
@@ -137,58 +159,28 @@ namespace OpenRA.Graphics
public void SetLineWidth(float width)
{
device.SetLineWidth(width);
Device.SetLineWidth(width);
}
static IGraphicsDevice device;
public Size Resolution { get { return device.WindowSize; } }
void Initialize(GraphicSettings graphicSettings, ServerSettings serverSettings)
{
var resolution = GetResolution(graphicSettings);
var rendererName = serverSettings.Dedicated ? "Null" : graphicSettings.Renderer;
var rendererPath = Platform.ResolvePath(".", "OpenRA.Renderer." + rendererName + ".dll");
device = CreateDevice(Assembly.LoadFile(rendererPath), resolution.Width, resolution.Height, graphicSettings.Mode);
}
static Size GetResolution(GraphicSettings graphicsSettings)
{
var size = (graphicsSettings.Mode == WindowMode.Windowed)
? graphicsSettings.WindowedSize
: graphicsSettings.FullscreenSize;
return new Size(size.X, size.Y);
}
static IGraphicsDevice CreateDevice(Assembly rendererDll, int width, int height, WindowMode window)
{
foreach (RendererAttribute r in rendererDll.GetCustomAttributes(typeof(RendererAttribute), false))
{
var factory = (IDeviceFactory)r.Type.GetConstructor(Type.EmptyTypes).Invoke(null);
return factory.Create(new Size(width, height), window);
}
throw new InvalidOperationException("Renderer DLL is missing RendererAttribute to tell us what type to use!");
}
public Size Resolution { get { return Device.WindowSize; } }
internal IVertexBuffer<Vertex> GetTempVertexBuffer()
{
var ret = tempBuffers.Dequeue();
tempBuffers.Enqueue(ret);
return ret;
return tempBuffers.Peek();
}
public interface IBatchRenderer { void Flush(); }
public interface IBatchRenderer { void Flush(); }
IBatchRenderer currentBatchRenderer;
public IBatchRenderer CurrentBatchRenderer
{
get { return currentBatchRenderer; }
get
{
return currentBatchRenderer;
}
set
{
if (currentBatchRenderer == value) return;
if (currentBatchRenderer == value)
return;
if (currentBatchRenderer != null)
currentBatchRenderer.Flush();
currentBatchRenderer = value;
@@ -235,12 +227,12 @@ namespace OpenRA.Graphics
public void GrabWindowMouseFocus()
{
device.GrabWindowMouseFocus();
Device.GrabWindowMouseFocus();
}
public void ReleaseWindowMouseFocus()
{
device.ReleaseWindowMouseFocus();
Device.ReleaseWindowMouseFocus();
}
public void Dispose()