Clean up style of files affected by the last commit.
This commit is contained in:
committed by
RoosterDragon
parent
f0f02dff5c
commit
9cbac2d5e1
@@ -11,7 +11,6 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using OpenRA.Support;
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@@ -20,10 +19,6 @@ namespace OpenRA.Graphics
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{
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public sealed class Renderer : IDisposable
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{
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internal int SheetSize { get; private set; }
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internal int TempBufferSize { get; private set; }
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internal int TempBufferCount { get; private set; }
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public SpriteRenderer WorldSpriteRenderer { get; private set; }
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public SpriteRenderer WorldRgbaSpriteRenderer { get; private set; }
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public QuadRenderer WorldQuadRenderer { get; private set; }
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@@ -32,49 +27,77 @@ namespace OpenRA.Graphics
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public LineRenderer LineRenderer { get; private set; }
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public SpriteRenderer RgbaSpriteRenderer { get; private set; }
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public SpriteRenderer SpriteRenderer { get; private set; }
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public IReadOnlyDictionary<string, SpriteFont> Fonts;
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Queue<IVertexBuffer<Vertex>> tempBuffers = new Queue<IVertexBuffer<Vertex>>();
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internal IGraphicsDevice Device { get; private set; }
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internal int SheetSize { get; private set; }
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internal int TempBufferSize { get; private set; }
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internal int TempBufferCount { get; private set; }
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public Dictionary<string, SpriteFont> Fonts;
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Stack<Rectangle> scissorState;
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readonly Queue<IVertexBuffer<Vertex>> tempBuffers = new Queue<IVertexBuffer<Vertex>>();
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readonly Stack<Rectangle> scissorState = new Stack<Rectangle>();
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Size? lastResolution;
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int2? lastScroll;
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float? lastZoom;
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ITexture currentPaletteTexture;
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IBatchRenderer currentBatchRenderer;
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public Renderer(GraphicSettings graphicSettings, ServerSettings serverSettings)
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{
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Initialize(graphicSettings, serverSettings);
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var resolution = GetResolution(graphicSettings);
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var rendererName = serverSettings.Dedicated ? "Null" : graphicSettings.Renderer;
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var rendererPath = Platform.ResolvePath(".", "OpenRA.Renderer." + rendererName + ".dll");
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Device = CreateDevice(Assembly.LoadFile(rendererPath), resolution.Width, resolution.Height, graphicSettings.Mode);
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TempBufferSize = graphicSettings.BatchSize;
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TempBufferCount = graphicSettings.NumTempBuffers;
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SheetSize = graphicSettings.SheetSize;
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scissorState = new Stack<Rectangle>();
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WorldSpriteRenderer = new SpriteRenderer(this, device.CreateShader("shp"));
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WorldRgbaSpriteRenderer = new SpriteRenderer(this, device.CreateShader("rgba"));
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WorldLineRenderer = new LineRenderer(this, device.CreateShader("line"));
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WorldVoxelRenderer = new VoxelRenderer(this, device.CreateShader("vxl"));
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LineRenderer = new LineRenderer(this, device.CreateShader("line"));
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WorldQuadRenderer = new QuadRenderer(this, device.CreateShader("line"));
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RgbaSpriteRenderer = new SpriteRenderer(this, device.CreateShader("rgba"));
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SpriteRenderer = new SpriteRenderer(this, device.CreateShader("shp"));
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WorldSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp"));
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WorldRgbaSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("rgba"));
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WorldLineRenderer = new LineRenderer(this, Device.CreateShader("line"));
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WorldVoxelRenderer = new VoxelRenderer(this, Device.CreateShader("vxl"));
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LineRenderer = new LineRenderer(this, Device.CreateShader("line"));
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WorldQuadRenderer = new QuadRenderer(this, Device.CreateShader("line"));
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RgbaSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("rgba"));
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SpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp"));
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for (var i = 0; i < TempBufferCount; i++)
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tempBuffers.Enqueue(device.CreateVertexBuffer(TempBufferSize));
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tempBuffers.Enqueue(Device.CreateVertexBuffer(TempBufferSize));
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}
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static Size GetResolution(GraphicSettings graphicsSettings)
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{
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var size = (graphicsSettings.Mode == WindowMode.Windowed)
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? graphicsSettings.WindowedSize
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: graphicsSettings.FullscreenSize;
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return new Size(size.X, size.Y);
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}
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static IGraphicsDevice CreateDevice(Assembly rendererDll, int width, int height, WindowMode window)
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{
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foreach (RendererAttribute r in rendererDll.GetCustomAttributes(typeof(RendererAttribute), false))
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{
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var factory = (IDeviceFactory)r.Type.GetConstructor(Type.EmptyTypes).Invoke(null);
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return factory.Create(new Size(width, height), window);
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}
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throw new InvalidOperationException("Renderer DLL is missing RendererAttribute to tell us what type to use!");
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}
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public void InitializeFonts(Manifest m)
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{
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using (new Support.PerfTimer("SpriteFonts"))
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Fonts = m.Fonts.ToDictionary(x => x.Key, x => new SpriteFont(Platform.ResolvePath(x.Value.First), x.Value.Second));
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Fonts = m.Fonts.ToDictionary(x => x.Key,
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x => new SpriteFont(Platform.ResolvePath(x.Value.First), x.Value.Second)).AsReadOnly();
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}
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internal IGraphicsDevice Device { get { return device; } }
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Size? lastResolution;
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int2? lastScroll;
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float? lastZoom;
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public void BeginFrame(int2 scroll, float zoom)
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{
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device.Clear();
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Device.Clear();
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var resolutionChanged = lastResolution != Resolution;
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if (resolutionChanged)
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@@ -98,7 +121,6 @@ namespace OpenRA.Graphics
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}
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}
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ITexture currentPaletteTexture;
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public void SetPalette(HardwarePalette palette)
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{
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if (palette.Texture == currentPaletteTexture)
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@@ -117,8 +139,8 @@ namespace OpenRA.Graphics
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public void EndFrame(IInputHandler inputHandler)
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{
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Flush();
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device.PumpInput(inputHandler);
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device.Present();
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Device.PumpInput(inputHandler);
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Device.Present();
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}
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public void DrawBatch<T>(IVertexBuffer<T> vertices,
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@@ -126,7 +148,7 @@ namespace OpenRA.Graphics
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where T : struct
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{
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vertices.Bind();
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device.DrawPrimitives(type, firstVertex, numVertices);
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Device.DrawPrimitives(type, firstVertex, numVertices);
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PerfHistory.Increment("batches", 1);
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}
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@@ -137,58 +159,28 @@ namespace OpenRA.Graphics
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public void SetLineWidth(float width)
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{
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device.SetLineWidth(width);
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Device.SetLineWidth(width);
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}
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static IGraphicsDevice device;
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public Size Resolution { get { return device.WindowSize; } }
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void Initialize(GraphicSettings graphicSettings, ServerSettings serverSettings)
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{
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var resolution = GetResolution(graphicSettings);
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var rendererName = serverSettings.Dedicated ? "Null" : graphicSettings.Renderer;
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var rendererPath = Platform.ResolvePath(".", "OpenRA.Renderer." + rendererName + ".dll");
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device = CreateDevice(Assembly.LoadFile(rendererPath), resolution.Width, resolution.Height, graphicSettings.Mode);
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}
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static Size GetResolution(GraphicSettings graphicsSettings)
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{
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var size = (graphicsSettings.Mode == WindowMode.Windowed)
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? graphicsSettings.WindowedSize
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: graphicsSettings.FullscreenSize;
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return new Size(size.X, size.Y);
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}
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static IGraphicsDevice CreateDevice(Assembly rendererDll, int width, int height, WindowMode window)
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{
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foreach (RendererAttribute r in rendererDll.GetCustomAttributes(typeof(RendererAttribute), false))
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{
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var factory = (IDeviceFactory)r.Type.GetConstructor(Type.EmptyTypes).Invoke(null);
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return factory.Create(new Size(width, height), window);
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}
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throw new InvalidOperationException("Renderer DLL is missing RendererAttribute to tell us what type to use!");
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}
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public Size Resolution { get { return Device.WindowSize; } }
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internal IVertexBuffer<Vertex> GetTempVertexBuffer()
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{
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var ret = tempBuffers.Dequeue();
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tempBuffers.Enqueue(ret);
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return ret;
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return tempBuffers.Peek();
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}
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public interface IBatchRenderer { void Flush(); }
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public interface IBatchRenderer { void Flush(); }
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IBatchRenderer currentBatchRenderer;
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public IBatchRenderer CurrentBatchRenderer
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{
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get { return currentBatchRenderer; }
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get
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{
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return currentBatchRenderer;
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}
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set
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{
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if (currentBatchRenderer == value) return;
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if (currentBatchRenderer == value)
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return;
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if (currentBatchRenderer != null)
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currentBatchRenderer.Flush();
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currentBatchRenderer = value;
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@@ -235,12 +227,12 @@ namespace OpenRA.Graphics
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public void GrabWindowMouseFocus()
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{
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device.GrabWindowMouseFocus();
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Device.GrabWindowMouseFocus();
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}
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public void ReleaseWindowMouseFocus()
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{
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device.ReleaseWindowMouseFocus();
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Device.ReleaseWindowMouseFocus();
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}
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public void Dispose()
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