Add plumbing for mod-defined sprite loaders.

This commit is contained in:
Paul Chote
2014-10-05 15:01:45 +13:00
parent ad0da91ecc
commit 9cf8328979
8 changed files with 54 additions and 19 deletions

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var palette = new ImmutablePalette(args[2], shadowIndex);
var frames = new SpriteLoader(new string[0], null)
var frames = new SpriteLoader(modData.SpriteLoaders, new string[0], null)
.LoadAllFrames(src);
var usePadding = !args.Contains("--nopadding");