Fix tooltip in Observer widgets

This commit is contained in:
teinarss
2020-02-15 20:15:59 +01:00
committed by Matthias Mailänder
parent cffe5e3d9d
commit 9d68b815a1
4 changed files with 75 additions and 83 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Widgets
readonly CachedTransform<Player, PlayerStatistics> stats = new CachedTransform<Player, PlayerStatistics>(player => player.PlayerActor.TraitOrDefault<PlayerStatistics>());
int lastIconIdx;
Rectangle currentIconBounds;
int currentTooltipToken;
[ObjectCreator.UseCtor]
public ObserverArmyIconsWidget(World world, WorldRenderer worldRenderer)
@@ -118,7 +118,18 @@ namespace OpenRA.Mods.Common.Widgets
queueCol++;
}
Bounds.Width = queueCol * (IconWidth + IconSpacing);
var newWidth = Math.Max(queueCol * (IconWidth + IconSpacing), MinWidth);
if (newWidth != Bounds.Width)
{
var wasInBounds = EventBounds.Contains(Viewport.LastMousePos);
Bounds.Width = newWidth;
var isInBounds = EventBounds.Contains(Viewport.LastMousePos);
// HACK: Ui.MouseOverWidget is normally only updated when the mouse moves
// Call ResetTooltips to force a fake mouse movement so the checks in Tick will work properly
if (wasInBounds != isInBounds)
Game.RunAfterTick(Ui.ResetTooltips);
}
Game.Renderer.DisableAntialiasingFilter();
@@ -149,41 +160,29 @@ namespace OpenRA.Mods.Common.Widgets
return new ObserverArmyIconsWidget(this);
}
public override void MouseEntered()
{
if (TooltipContainer == null)
return;
foreach (var armyIcon in armyIcons)
{
if (!armyIcon.Bounds.Contains(Viewport.LastMousePos))
continue;
TooltipUnit = armyIcon.Unit;
break;
}
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs { { "getTooltipUnit", GetTooltipUnit } });
}
public override void MouseExited()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.RemoveTooltip();
}
public override void Tick()
{
if (lastIconIdx >= armyIcons.Count)
if (TooltipContainer == null)
return;
if (Ui.MouseOverWidget != this)
{
TooltipUnit = null;
if (TooltipUnit != null)
{
tooltipContainer.Value.RemoveTooltip(currentTooltipToken);
lastIconIdx = 0;
TooltipUnit = null;
}
return;
}
if (TooltipUnit != null && currentIconBounds.Contains(Viewport.LastMousePos))
return;
if (TooltipUnit != null && lastIconIdx < armyIcons.Count)
{
var armyIcon = armyIcons[lastIconIdx];
if (armyIcon.Unit.ActorInfo == TooltipUnit.ActorInfo && armyIcon.Bounds.Contains(Viewport.LastMousePos))
return;
}
for (var i = 0; i < armyIcons.Count; i++)
{
@@ -192,8 +191,9 @@ namespace OpenRA.Mods.Common.Widgets
continue;
lastIconIdx = i;
currentIconBounds = armyIcon.Bounds;
TooltipUnit = armyIcon.Unit;
currentTooltipToken = tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs { { "getTooltipUnit", GetTooltipUnit } });
return;
}