set up the GDI helipad better with overlays

This commit is contained in:
Matthias Mailänder
2013-08-13 16:40:56 +02:00
parent 6cfca021bc
commit 9dbbd32686
2 changed files with 33 additions and 16 deletions

View File

@@ -348,8 +348,10 @@ GAHPAD:
RepairsUnits:
# RallyPoint:
ProductionBar:
-RenderBuilding:
RenderBuildingWarFactory: # TODO: workaround
WithIdleOverlay@PLATFORM:
Sequence: idle-platform
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
# custom prerequisites:
ANYPOWER:

View File

@@ -230,26 +230,41 @@ gaspot: # TODO: 1 more damage state, GASPOT_A active animation
Length: 14
ShadowStart: 14
gahpad: # TODO: 1 more damage state
gahpad:
idle:
Start: 0
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
idle-platform: gthpadbb
Start: 0
ShadowStart: 3
damaged-idle-platform: gthpadbb
Start: 1
ShadowStart: 4
critical-idle-platform: gthpadbb
Start: 2
ShadowStart: 5
idle-lights: gahpad_a
Start: 0
Length: 8
Offset: 2,-12
Tick: 200
damaged-idle-lights: gthpad_a
Start: 8
Length: 8
Offset: 16,-16
Tick: 200
critical-idle-lights: gthpad_a
Start: 16
Length: 8
Offset: 24,-24
Tick: 200
make: gahpadmk
Start: 0
Length: 18
ShadowStart: 18
build-top: gahpad_a
Start: 8
Length: 8
damaged-build-top: gahpad_a
Start: 0
Length: 8
idle-top: gahpadbb
Start: 0
ShadowStart: 3
damaged-idle-top: gahpadbb
Start: 1
ShadowStart: 4
ShadowStart: 18