Introduce SoundType enum.

This commit is contained in:
Paul Chote
2016-12-10 17:38:44 +00:00
parent 28182ddc36
commit 9ddfdc45b3
48 changed files with 83 additions and 80 deletions

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Activities
if (!playedSound && helicopter.Info.TakeoffSound != null && self.IsAtGroundLevel())
{
Game.Sound.Play(helicopter.Info.TakeoffSound);
Game.Sound.Play(SoundType.World, helicopter.Info.TakeoffSound);
playedSound = true;
}

View File

@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Activities
if (!playedSound && helicopter.Info.LandingSound != null && !self.IsAtGroundLevel())
{
Game.Sound.Play(helicopter.Info.LandingSound);
Game.Sound.Play(SoundType.World, helicopter.Info.LandingSound);
playedSound = true;
}

View File

@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Activities
var sound = pool.Info.RearmSound;
if (sound != null)
Game.Sound.PlayToPlayer(self.Owner, sound, self.CenterPosition);
Game.Sound.PlayToPlayer(SoundType.World, self.Owner, sound, self.CenterPosition);
ammoPoolsReloadTimes[pool] = pool.Info.ReloadDelay;
}

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Activities
self.Dispose();
foreach (var s in Sounds)
Game.Sound.PlayToPlayer(self.Owner, s, self.CenterPosition);
Game.Sound.PlayToPlayer(SoundType.World, self.Owner, s, self.CenterPosition);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Notification, self.Owner.Faction.InternalName);