Introduce SoundType enum.
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@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Activities
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if (!playedSound && helicopter.Info.TakeoffSound != null && self.IsAtGroundLevel())
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{
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Game.Sound.Play(helicopter.Info.TakeoffSound);
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Game.Sound.Play(SoundType.World, helicopter.Info.TakeoffSound);
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playedSound = true;
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}
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