Introduce SoundType enum.

This commit is contained in:
Paul Chote
2016-12-10 17:38:44 +00:00
parent 28182ddc36
commit 9ddfdc45b3
48 changed files with 83 additions and 80 deletions

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Activities
if (!playedSound && helicopter.Info.TakeoffSound != null && self.IsAtGroundLevel())
{
Game.Sound.Play(helicopter.Info.TakeoffSound);
Game.Sound.Play(SoundType.World, helicopter.Info.TakeoffSound);
playedSound = true;
}