Introduce SoundType enum.

This commit is contained in:
Paul Chote
2016-12-10 17:38:44 +00:00
parent 28182ddc36
commit 9ddfdc45b3
48 changed files with 83 additions and 80 deletions

View File

@@ -52,7 +52,8 @@ namespace OpenRA.Mods.Common.Scripting
[Desc("Play a sound file")]
public void PlaySound(string file)
{
Game.Sound.Play(file);
// TODO: Investigate how scripts use this function, and think about exposing the UI vs World distinction if needed
Game.Sound.Play(SoundType.World, file);
}
[Desc("Play track defined in music.yaml or map.yaml, or keep track empty for playing a random song.")]