Introduce SoundType enum.

This commit is contained in:
Paul Chote
2016-12-10 17:38:44 +00:00
parent 28182ddc36
commit 9ddfdc45b3
48 changed files with 83 additions and 80 deletions

View File

@@ -236,7 +236,7 @@ namespace OpenRA.Mods.Common.Traits
RemoveSmudges();
foreach (var s in Info.UndeploySounds)
Game.Sound.PlayToPlayer(self.Owner, s, self.CenterPosition);
Game.Sound.PlayToPlayer(SoundType.World, self.Owner, s, self.CenterPosition);
}
void INotifyTransform.OnTransform(Actor self) { }