Introduce SoundType enum.

This commit is contained in:
Paul Chote
2016-12-10 17:38:44 +00:00
parent 28182ddc36
commit 9ddfdc45b3
48 changed files with 83 additions and 80 deletions

View File

@@ -103,7 +103,7 @@ namespace OpenRA.Mods.Common.Traits
// Only play the "Cannot deploy here" audio
// for non-queued orders
foreach (var s in info.NoTransformSounds)
Game.Sound.PlayToPlayer(self.Owner, s);
Game.Sound.PlayToPlayer(SoundType.World, self.Owner, s);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.NoTransformNotification, self.Owner.Faction.InternalName);