Introduce SoundType enum.
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@@ -76,7 +76,7 @@ namespace OpenRA.Mods.D2k.Activities
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var attackPosition = self.CenterPosition;
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var affectedPlayers = targets.Select(x => x.Owner).Distinct().ToList();
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Game.Sound.Play(swallow.Info.WormAttackSound, self.CenterPosition);
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Game.Sound.Play(SoundType.World, swallow.Info.WormAttackSound, self.CenterPosition);
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Game.RunAfterDelay(1000, () =>
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{
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