Introduce SoundType enum.

This commit is contained in:
Paul Chote
2016-12-10 17:38:44 +00:00
parent 28182ddc36
commit 9ddfdc45b3
48 changed files with 83 additions and 80 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.TS.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{
Game.Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
self.World.OrderGenerator = new SelectAttackPowerTarget(self, order, manager, info.Cursor, MouseButton.Left, attack);
}