fix #1146 (bogus client lookup)

This commit is contained in:
Chris Forbes
2011-09-11 17:48:32 +12:00
parent ea190fcf86
commit 9de1ed9761

View File

@@ -22,18 +22,20 @@ namespace OpenRA.Traits
if (order.Subject == null || order.Subject.Owner == null)
return true;
var subjectClient = order.Subject.Owner.ClientIndex;
if (subjectClient >= orderManager.LobbyInfo.Clients.Count || subjectClient < 0)
var subjectClientId = order.Subject.Owner.ClientIndex;
var subjectClient = orderManager.LobbyInfo.ClientWithIndex(subjectClientId);
if (subjectClient == null)
{
Game.Debug("Order sent to {0}: resolved ClientIndex `{1}` is out of range", order.Subject.Owner.PlayerName, subjectClient);
Game.Debug("Order sent to {0}: resolved ClientIndex `{1}` doesn't exist", order.Subject.Owner.PlayerName, subjectClientId);
return false;
}
// Hack: Assumes bots always run on clientId 0.
var isBotOrder = orderManager.LobbyInfo.Clients[subjectClient].Bot != null && clientId == 0;
var isBotOrder = subjectClient.Bot != null && clientId == 0;
// Drop exploiting orders
if (subjectClient != clientId && !isBotOrder)
if (subjectClientId != clientId && !isBotOrder)
{
Game.Debug("Detected exploit order from client {0}: {1}", clientId, order.OrderString);
return false;