Move IRenderInfantrySequenceModifier to mod code and require explicit...

implementation.
This commit is contained in:
reaperrr
2016-10-22 19:32:50 +02:00
parent 6b29d70520
commit 9dfddaf5d9
5 changed files with 18 additions and 16 deletions

View File

@@ -321,12 +321,6 @@ namespace OpenRA.Traits
public interface INotifyBecomingIdle { void OnBecomingIdle(Actor self); }
public interface INotifyIdle { void TickIdle(Actor self); }
public interface IRenderInfantrySequenceModifier
{
bool IsModifyingSequence { get; }
string SequencePrefix { get; }
}
public interface IRenderAboveWorld { void RenderAboveWorld(Actor self, WorldRenderer wr); }
public interface IRenderShroud { void RenderShroud(Shroud shroud, WorldRenderer wr); }
public interface IRenderAboveShroud { IEnumerable<IRenderable> RenderAboveShroud(Actor self, WorldRenderer wr); }