Reimplemented chronoshift. (still has desync)
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@@ -24,7 +24,8 @@ MSLO:
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IronCurtainable:
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NukePower:
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Image: atomicon
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ChargeTime: 540
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# ChargeTime: 540
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ChargeTime: 10
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Description: Atom Bomb
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LongDesc: Launches a nuclear missile at a target location.
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BeginChargeSound: aprep1.aud
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@@ -229,8 +230,18 @@ PDOX:
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RevealsShroud:
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Range: 10
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Bib:
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# Chronosphere:
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IronCurtainable:
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ChronoshiftPower:
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Image: warpicon
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# ChargeTime: 120
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ChargeTime: 10
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Description: Chronoshift
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LongDesc: Teleport a group of vehicles across\nthe map for 30 seconds.
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Duration: 30
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KillCargo: yes
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TSLA:
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RequiresPower:
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@@ -34,17 +34,6 @@ Player:
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# Prerequisites: ATEK
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# RevealDelay: 15
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# LaunchSound: satlnch1.aud
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# ChronoshiftPower:
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# Image: warpicon
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# ChargeTime: 2
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# Description: Chronoshift
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# LongDesc: Teleport a group of vehicles across\nthe map for 30 seconds.
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# Prerequisites: PDOX
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# SelectTargetSound: slcttgt1.aud
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# BeginChargeSound: chrochr1.aud
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# EndChargeSound: chrordy1.aud
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# Duration: 30
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# KillCargo: yes
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# IronCurtainPower:
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# Image: infxicon
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# ChargeTime: 2
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