added PaletteType enum

This commit is contained in:
Alli
2009-12-23 22:24:20 +13:00
parent 8fa02ea6a3
commit 9e950c84ca
16 changed files with 50 additions and 39 deletions

View File

@@ -77,14 +77,14 @@ namespace OpenRa.Game.Effects
if (Projectile.High || Projectile.Arcing)
{
if (Projectile.Shadow)
yield return new Renderable(anim.Image, pos, 8);
yield return new Renderable(anim.Image, pos, PaletteType.Shadow);
var highPos = pos - new float2(0, (VisualDest - Src).Length * height * 4 * at * (1 - at));
yield return new Renderable(anim.Image, highPos, Owner.Palette);
}
else
yield return new Renderable(anim.Image, pos, Projectile.UnderWater ? 8 : Owner.Palette);
yield return new Renderable(anim.Image, pos, Projectile.UnderWater ? PaletteType.Shadow : Owner.Palette);
}
}
}

View File

@@ -24,7 +24,7 @@ namespace OpenRa.Game.Effects
public IEnumerable<Renderable> Render()
{
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, 8);
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, PaletteType.Shadow);
}
}
}