Tidy ra dir
This commit is contained in:
182
mods/ra/rules/civilian.yaml
Normal file
182
mods/ra/rules/civilian.yaml
Normal file
@@ -0,0 +1,182 @@
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FCOM:
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Inherits: ^CivBuilding
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Building:
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Power: -200
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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Health:
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HP: 400
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 10
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Bib:
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V01:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Church
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V02:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V03:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V04:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V05:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V06:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V07:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V08:
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Inherits: ^CivBuilding
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V09:
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Inherits: ^CivBuilding
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V10:
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Inherits: ^CivBuilding
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V11:
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Inherits: ^CivBuilding
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V12:
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Inherits: ^CivBuilding
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V13:
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Inherits: ^CivBuilding
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V14:
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Inherits: ^CivField
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V15:
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Inherits: ^CivField
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V16:
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Inherits: ^CivField
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V17:
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Inherits: ^CivField
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V18:
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Inherits: ^CivField
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BARL:
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Inherits: ^Building
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Selectable:
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Priority: 0
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-RepairableBuilding:
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Building:
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BaseNormal: no
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Adjacent: 0
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Health:
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HP: 10
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Explodes:
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Tooltip:
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Name: Explosive Barrel
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BRL3:
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Inherits: ^Building
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Selectable:
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Priority: 0
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-RepairableBuilding:
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Building:
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BaseNormal: no
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Adjacent: 0
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Health:
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HP: 10
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Explodes:
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Tooltip:
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Name: Explosive Barrel
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MISS:
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Inherits: ^CivBuilding
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Selectable:
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Priority: 0
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Capturable: true
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Health:
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HP: 400
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Armor:
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Type: Wood
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Bib:
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BR1:
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Inherits: ^Bridge
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Bridge:
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Template: 235
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DamagedTemplate: 236
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DestroyedTemplate: 237
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SouthOffset: 0,2
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BR2:
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Inherits: ^Bridge
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Bridge:
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Template: 238
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DamagedTemplate: 239
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DestroyedTemplate: 240
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NorthOffset: 3,0
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BR3:
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Inherits: ^Bridge
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Bridge:
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Long: yes
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ShorePieces: br1,br2
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Template: 241
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DamagedTemplate: 242
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DestroyedTemplate: 243
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DestroyedPlusNorthTemplate: 245
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DestroyedPlusSouthTemplate: 244
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DestroyedPlusBothTemplate: 246
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NorthOffset: 2,0
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SouthOffset: 0,1
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BRIDGE1:
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Inherits: ^Bridge
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Bridge:
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Template: 131
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DamagedTemplate: 378
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DestroyedTemplate: 132
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Building:
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Footprint: _____ _____ _____
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Dimensions: 5,3
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BRIDGE2:
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Inherits: ^Bridge
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Bridge:
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Template: 133
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DamagedTemplate: 379
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DestroyedTemplate: 134
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Building:
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Footprint: _____ _____
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Dimensions: 5,2
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211
mods/ra/rules/defaults.yaml
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211
mods/ra/rules/defaults.yaml
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@@ -0,0 +1,211 @@
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^Vehicle:
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AppearsOnRadar:
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Mobile:
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Crushes: atmine, crate
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TerrainSpeeds:
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Clear: 60%
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Rough: 40%
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Road: 100%
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Ore: 90%
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Beach: 40%
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ROT: 5
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Selectable:
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Voice: VehicleVoice
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Targetable:
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TargetTypes: Ground
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Repairable:
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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IronCurtainable:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlst1.aud
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^Tank:
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AppearsOnRadar:
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Mobile:
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Crushes: wall, atmine, crate
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TerrainSpeeds:
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Clear: 80%
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Rough: 70%
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Road: 100%
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Ore: 70%
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Beach: 70%
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ROT: 5
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Selectable:
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Voice: VehicleVoice
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Targetable:
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TargetTypes: Ground
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Repairable:
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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IronCurtainable:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlst1.aud
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^Infantry:
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AppearsOnRadar:
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Health:
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Armor:
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Type: None
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RevealsShroud:
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Range: 4
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Mobile:
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Crushes: apmine, crate
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TerrainSpeeds:
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Clear: 90%
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Rough: 80%
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Road: 100%
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Ore: 100%
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Beach: 80%
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Selectable:
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Voice: GenericVoice
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Targetable:
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TargetTypes: Ground
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RenderInfantry:
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AutoTarget:
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Passenger:
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CargoType: Infantry
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HiddenUnderFog:
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TeslaInstantKills:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlst1.aud
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^Ship:
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AppearsOnRadar:
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Mobile:
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Crushes: crate
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TerrainSpeeds:
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Water: 100%
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Selectable:
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Voice: ShipVoice
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Targetable:
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TargetTypes: Ground, Water
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DetectCloaked:
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Range: 3
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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Notification: navylst1.aud
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^Plane:
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AppearsOnRadar:
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Selectable:
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Voice: GenericVoice
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Targetable:
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TargetTypes: Air
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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Notification: aunitl1.aud
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^Building:
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AppearsOnRadar:
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Selectable:
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Priority: 3
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Targetable:
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TargetTypes: Ground
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Building:
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Dimensions: 1,1
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Footprint: x
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RenderBuilding:
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RepairableBuilding:
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EmitInfantryOnSell:
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ActorTypes: e1,e1,e1,c1,c2,e6
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MustBeDestroyed:
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GivesExperience:
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FrozenUnderFog:
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CaptureNotification:
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Notification: strucap1.aud
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^Wall:
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AppearsOnRadar:
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Building:
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Dimensions: 1,1
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Footprint: x
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BuildSounds: placbldg.aud
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Capturable: false
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BaseNormal: no
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DamagedSound: sandbag2.aud
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DestroyedSound: sandbag2.aud
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Adjacent: 7
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Wall:
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CrushClasses: wall
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LineBuild:
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Range: 8
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Selectable:
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Priority: 1
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Targetable:
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TargetTypes: Ground
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RenderBuildingWall:
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HasMakeAnimation: false
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Palette: terrain
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GivesExperience:
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^CivBuilding:
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Inherits: ^Building
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-RepairableBuilding:
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Health:
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HP: 400
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Armor:
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Type: Wood
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Tooltip:
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Name: Civilian Building
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^CivField:
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Inherits: ^CivBuilding
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-Selectable:
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Tooltip:
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Name: Field
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^Tree:
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Tooltip:
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Name: Tree
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RenderBuilding:
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Palette: terrain
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Building:
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Footprint: x
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Dimensions: 1,1
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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^Husk:
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Health:
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HP: 140
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Armor:
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Type: Heavy
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Husk:
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Selectable:
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Priority: -1
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HiddenUnderFog:
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AppearsOnRadar:
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Burns:
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^Bridge:
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Tooltip:
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Name: Bridge
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BelowUnits:
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Targetable:
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TargetTypes: Ground, Water
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Building:
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Footprint: ____ ____
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Dimensions: 4,2
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Health:
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HP: 1000
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298
mods/ra/rules/infantry.yaml
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298
mods/ra/rules/infantry.yaml
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@@ -0,0 +1,298 @@
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DOG:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 30
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Prerequisites: barr
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Owner: soviet
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Valued:
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Cost: 200
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Tooltip:
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Name: Attack Dog
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Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
|
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Selectable:
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Voice: DogVoice
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Bounds: 12,17,-1,-4
|
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Health:
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HP: 12
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Mobile:
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Speed: 7
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RevealsShroud:
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Range: 5
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AutoTarget:
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AttackLeap:
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PrimaryWeapon: DogJaw
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E1:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Prerequisites: @Barracks
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Owner: allies,soviet
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BuiltAt: barr,tent
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Valued:
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Cost: 100
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Tooltip:
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Name: Rifle Infantry
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
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Bounds: 12,17,0,-9
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||||
Health:
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||||
HP: 50
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||||
Mobile:
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Speed: 4
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AttackBase:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: soviet
|
||||
Prerequisites: barr
|
||||
BuiltAt: barr
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
AttackBase:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
FireDelay: 15
|
||||
TakeCover:
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies,soviet
|
||||
Prerequisites: @Barracks
|
||||
BuiltAt: barr,tent
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackBase:
|
||||
PrimaryWeapon: RedEye
|
||||
SecondaryWeapon: Dragon
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: stek, @Barracks
|
||||
Owner: soviet
|
||||
BuiltAt: barr,tent
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackBase:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
FireDelay: 8
|
||||
TakeCover:
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet,allies
|
||||
Prerequisites: @Barracks
|
||||
BuiltAt: barr,tent
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: dome, tent
|
||||
Owner: allies
|
||||
BuiltAt: tent
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Spy
|
||||
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
RenderSpy:
|
||||
TakeCover:
|
||||
Spy:
|
||||
-RenderInfantry:
|
||||
-AutoTarget:
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: @Tech Center, @Barracks
|
||||
Owner: allies,soviet
|
||||
BuiltAt: barr,tent
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
C4Demolition:
|
||||
C4Delay: .03
|
||||
AttackBase:
|
||||
PrimaryWeapon: Colt45
|
||||
SecondaryWeapon: Colt45
|
||||
TakeCover:
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies
|
||||
Prerequisites: tent
|
||||
BuiltAt: tent
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
AutoHeal:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
|
||||
C1:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackBase:
|
||||
PrimaryWeapon: Pistol
|
||||
|
||||
C2:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackBase:
|
||||
PrimaryWeapon: Pistol
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
Prerequisites: stek,tsla
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Tesla Trooper
|
||||
Description: TODO
|
||||
Selectable:
|
||||
Voice: ShokVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackBase:
|
||||
PrimaryWeapon: PortaTesla
|
||||
TakeCover:
|
||||
1112
mods/ra/rules/structures.yaml
Normal file
1112
mods/ra/rules/structures.yaml
Normal file
File diff suppressed because it is too large
Load Diff
297
mods/ra/rules/system.yaml
Normal file
297
mods/ra/rules/system.yaml
Normal file
@@ -0,0 +1,297 @@
|
||||
Player:
|
||||
TechTreeCache:
|
||||
ProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Ship:
|
||||
Type: Ship
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
PlaceBuilding:
|
||||
GpsPower:
|
||||
Image: gpssicon
|
||||
OneShot: yes
|
||||
ChargeTime: 8
|
||||
Description: GPS Satellite
|
||||
LongDesc: Reveals the entire map
|
||||
Prerequisites: ATEK
|
||||
TechLevel: 12
|
||||
RevealDelay: 15
|
||||
LaunchSound: satlnch1.aud
|
||||
ChronoshiftPower:
|
||||
Image: warpicon
|
||||
ChargeTime: 4
|
||||
Description: Chronoshift
|
||||
LongDesc: Temporarily teleports a vehicle across \nthe map.
|
||||
Prerequisites: PDOX
|
||||
TechLevel: 12
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
BeginChargeSound: chrochr1.aud
|
||||
EndChargeSound: chrordy1.aud
|
||||
IronCurtainPower:
|
||||
Image: infxicon
|
||||
ChargeTime: 6
|
||||
Description: Invulnerability
|
||||
LongDesc: Makes a single unit invulnerable for a \nshort time.
|
||||
Prerequisites: IRON
|
||||
TechLevel: 12
|
||||
Duration: .75
|
||||
SpyPlanePower:
|
||||
Image: smigicon
|
||||
ChargeTime: 3
|
||||
Description: Spy Plane
|
||||
LongDesc: Reveals an area of the map.
|
||||
Prerequisites: AFLD
|
||||
TechLevel: 5
|
||||
ParatroopersPower:
|
||||
Image: pinficon
|
||||
ChargeTime: 6
|
||||
Description: Paratroopers
|
||||
LongDesc: A Badger drops a squad of Riflemen \nanywhere on the map
|
||||
Prerequisites: AFLD
|
||||
TechLevel: 5
|
||||
DropItems: E1,E1,E1,E3,E3
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
NukePower:
|
||||
Image: atomicon
|
||||
ChargeTime: 13
|
||||
Description: Atom Bomb
|
||||
LongDesc: Launches a nuclear missile at a target location.
|
||||
Prerequisites: MSLO
|
||||
TechLevel: 12
|
||||
BeginChargeSound: aprep1.aud
|
||||
EndChargeSound: aready1.aud
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
LaunchSound: alaunch1.aud
|
||||
SonarPulsePower:
|
||||
Image: sonricon
|
||||
ChargeTime: 10
|
||||
Description: Sonar Pulse (Single Use)
|
||||
LongDesc: Reveals all submarines on the map for a \nshort time.
|
||||
TechLevel: 5
|
||||
GivenAuto: no
|
||||
OneShot: yes
|
||||
AirstrikePower:
|
||||
Image: pbmbicon
|
||||
ChargeTime: 5
|
||||
Description: Parabombs (Single Use)
|
||||
LongDesc: A Badger drops a load of parachuted bombs on your target.
|
||||
TechLevel: 5
|
||||
GivenAuto: no
|
||||
OneShot: yes
|
||||
UnitType: badr.bomber
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
FlareType: flare
|
||||
ConquestVictoryConditions:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI:
|
||||
|
||||
|
||||
World:
|
||||
ScreenShaker:
|
||||
ColorPickerPaletteModifier:
|
||||
WaterPaletteRotation:
|
||||
ChronoshiftPaletteEffect:
|
||||
NukePaletteEffect:
|
||||
LightPaletteRotator:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3
|
||||
CrateDrop:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: .2
|
||||
PaletteFromCurrentTheatre:
|
||||
Name: terrain
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@cursor:
|
||||
Name: cursor
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@invuln:
|
||||
Name: invuln
|
||||
R: 128
|
||||
G: 0
|
||||
B: 0
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@0:
|
||||
Name: Allies
|
||||
Race: allies
|
||||
Country@1:
|
||||
Name: Soviet
|
||||
Race: soviet
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@ore:
|
||||
ResourceType: 1
|
||||
Palette: terrain
|
||||
SpriteNames: gold01,gold02,gold03,gold04
|
||||
ValuePerUnit: 25
|
||||
Name: Ore
|
||||
ResourceType@gem:
|
||||
ResourceType: 2
|
||||
Palette: terrain
|
||||
SpriteNames: gem01,gem02,gem03,gem04
|
||||
ValuePerUnit: 50
|
||||
Name: Gems
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartLocations:
|
||||
SpawnMPUnits:
|
||||
EvaAlerts:
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
|
||||
MINP:
|
||||
Mine:
|
||||
Weapon: APMine
|
||||
CrushClasses: apmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
|
||||
MINV:
|
||||
Mine:
|
||||
Weapon: ATMine
|
||||
CrushClasses: atmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 50
|
||||
Effect: dollar
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 40
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: CrateNapalm
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
SupportPowerCrateAction@parabombs:
|
||||
Power: AirstrikePower
|
||||
SelectionShares: 5
|
||||
Effect: parabombs
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 1000
|
||||
Unit: mcv
|
||||
GiveUnitCrateAction@jeep:
|
||||
SelectionShares: 7
|
||||
Unit: jeep
|
||||
GiveUnitCrateAction@arty:
|
||||
SelectionShares: 6
|
||||
Unit: arty
|
||||
GiveUnitCrateAction@v2rl:
|
||||
SelectionShares: 6
|
||||
Unit: v2rl
|
||||
GiveUnitCrateAction@1tnk:
|
||||
SelectionShares: 5
|
||||
Unit: 1tnk
|
||||
GiveUnitCrateAction@2tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 2tnk
|
||||
GiveUnitCrateAction@3tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 3tnk
|
||||
GiveUnitCrateAction@4tnk:
|
||||
SelectionShares: 3
|
||||
Unit: 4tnk
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
|
||||
CAMERA:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
|
||||
FLARE:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderFlare:
|
||||
Image: smokland
|
||||
HiddenUnderFog:
|
||||
164
mods/ra/rules/trees.yaml
Normal file
164
mods/ra/rules/trees.yaml
Normal file
@@ -0,0 +1,164 @@
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ore Mine
|
||||
SeedsResource:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Ore
|
||||
|
||||
BOXES01:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES03:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES04:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES05:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES06:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES07:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES08:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES09:
|
||||
Inherits: ^Tree
|
||||
919
mods/ra/rules/vehicles.yaml
Normal file
919
mods/ra/rules/vehicles.yaml
Normal file
@@ -0,0 +1,919 @@
|
||||
BADR:
|
||||
ParaDrop:
|
||||
LZRange: 4
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 60
|
||||
Armor:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
Cargo:
|
||||
Passengers: 10
|
||||
Types: Infantry, Vehicle
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
|
||||
BADR.bomber:
|
||||
CarpetBomb:
|
||||
Range: 3
|
||||
Weapon: ParaBomb
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 60
|
||||
Armor:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
LimitedAmmo:
|
||||
Ammo: 7
|
||||
RenderUnit:
|
||||
Image: badr
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
|
||||
V2RL:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: weap,dome
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: V2 Rocket
|
||||
Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 150
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 7
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AttackBase:
|
||||
PrimaryWeapon: SCUD
|
||||
RenderUnitReload:
|
||||
# AutoTarget:
|
||||
Explodes:
|
||||
Weapon: SCUD
|
||||
EmptyWeapon:
|
||||
|
||||
1TNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: Light Tank
|
||||
Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 25mm
|
||||
Recoil: 2
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 1TNK.Husk
|
||||
|
||||
2TNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medium Tank
|
||||
Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 7
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 90mm
|
||||
Recoil: 3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 2TNK.Husk
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
|
||||
3TNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: weap
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Heavy Tank
|
||||
Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Health:
|
||||
HP: 550
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 105mm
|
||||
Recoil: 3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 3TNK.Husk
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
|
||||
4TNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: weap,stek
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 1800
|
||||
Tooltip:
|
||||
Name: Mammoth Tank
|
||||
Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Health:
|
||||
HP: 750
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Turreted:
|
||||
ROT: 2
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 120mm
|
||||
SecondaryWeapon: MammothTusk
|
||||
PrimaryLocalOffset: -4,-5,0,4,-5,0
|
||||
SecondaryLocalOffset: -7,2,25,7,2,-25
|
||||
Recoil: 4
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: 4TNK.Husk
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
Ticks: 5
|
||||
HealIfBelow: 50%
|
||||
Selectable:
|
||||
Bounds: 44,38,0,-4
|
||||
|
||||
ARTY:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Artillery
|
||||
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 75
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AttackBase:
|
||||
PrimaryWeapon: 155mm
|
||||
RenderUnit:
|
||||
Explodes:
|
||||
AutoTarget:
|
||||
|
||||
HARV:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: weap,proc
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 1100
|
||||
Tooltip:
|
||||
Name: Ore Truck
|
||||
Description: Collects Ore and Gems for processing.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 7
|
||||
Bounds: 42,42
|
||||
Harvester:
|
||||
Capacity: 20
|
||||
Resources: Ore,Gems
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
RenderUnit:
|
||||
|
||||
MCV:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: weap,fix
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Mobile Construction Vehicle
|
||||
Description: Deploys into another Construction Yard.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Bounds: 42,42
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Transforms:
|
||||
IntoActor: fact
|
||||
Offset:-1,-1
|
||||
Facing: 96
|
||||
TransformSounds: placbldg.aud, build5.aud
|
||||
NoTransformSounds: nodeply1.aud
|
||||
RenderUnit:
|
||||
MustBeDestroyed:
|
||||
BaseBuilding:
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: weap
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Ranger
|
||||
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 150
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 12
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Turreted:
|
||||
ROT: 10
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: M60mg
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
MuzzleFlash: yes
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
|
||||
APC:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: weap,tent
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Armored Personnel Carrier
|
||||
Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 10
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AttackBase:
|
||||
PrimaryWeapon: M60mg
|
||||
PrimaryOffset: 0,0,0,-4
|
||||
MuzzleFlash: yes
|
||||
RenderUnit:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
Passengers: 5
|
||||
UnloadFacing: 220
|
||||
|
||||
MNLY.AP:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: weap,fix
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Minelayer (Anti-Personnel)
|
||||
Icon: MNLYICON
|
||||
Description: Lays mines to destroy unwary enemy units.\n Unarmed
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
Image: MNLY
|
||||
Minelayer:
|
||||
Mine: MINP
|
||||
MineImmune:
|
||||
LimitedAmmo:
|
||||
Ammo: 5
|
||||
|
||||
MNLY.AT:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: weap,fix
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Minelayer (Anti-Tank)
|
||||
Icon: MNLYICON
|
||||
Description: Lays mines to destroy unwary enemy units.\n Unarmed
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
Image: MNLY
|
||||
Minelayer:
|
||||
Mine: MINV
|
||||
MineImmune:
|
||||
LimitedAmmo:
|
||||
Ammo: 5
|
||||
|
||||
TRUK:
|
||||
Inherits: ^Vehicle
|
||||
Health:
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 10
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderUnit:
|
||||
|
||||
SS:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: spen
|
||||
BuiltAt: spen
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 950
|
||||
Tooltip:
|
||||
Name: Submarine
|
||||
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
|
||||
Health:
|
||||
HP: 250
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 4
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
-Targetable:
|
||||
TargetableCloaked:
|
||||
TargetTypes: Ground, Water
|
||||
CloakedTargetTypes: Underwater
|
||||
RenderUnit:
|
||||
Cloak:
|
||||
InitialDelay: 0
|
||||
CloakDelay: 2.0
|
||||
CloakSound: subshow1.aud
|
||||
UncloakSound: subshow1.aud
|
||||
AttackBase:
|
||||
PrimaryWeapon: TorpTube
|
||||
PrimaryLocalOffset: -4,0,0,4,0,0
|
||||
FireDelay: 2
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
MSUB:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: spen,stek
|
||||
BuiltAt: spen
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 2400
|
||||
Tooltip:
|
||||
Name: Missile Submarine
|
||||
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
-Targetable:
|
||||
TargetableCloaked:
|
||||
TargetTypes: Ground, Water
|
||||
CloakedTargetTypes: Underwater
|
||||
Cloak:
|
||||
InitialDelay: 0
|
||||
CloakDelay: 2.0
|
||||
CloakSound: subshow1.aud
|
||||
UncloakSound: subshow1.aud
|
||||
AttackBase:
|
||||
PrimaryWeapon: SubMissile
|
||||
FireDelay: 2
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
DD:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 70
|
||||
Prerequisites: syrd
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Destroyer
|
||||
Description: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Turreted:
|
||||
ROT: 7
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Stinger
|
||||
SecondaryWeapon: DepthCharge
|
||||
PrimaryOffset: 0,-8,0,-3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
CA:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: syrd,atek
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 3200
|
||||
Tooltip:
|
||||
Name: Cruiser
|
||||
Description: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
|
||||
Health:
|
||||
HP: 800
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 2
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Turreted:
|
||||
ROT: 3
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 8Inch
|
||||
SecondaryWeapon: 8Inch
|
||||
PrimaryOffset: 0,17,0,-2
|
||||
SecondaryOffset: 0,-17,0,-2
|
||||
PrimaryLocalOffset: -4,-5,0,4,-5,0
|
||||
SecondaryLocalOffset: -4,-5,0,4,-5,0
|
||||
Recoil: 4
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
LST:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 30
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: Transport
|
||||
Description: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
|
||||
Health:
|
||||
HP: 350
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 14
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
Cargo:
|
||||
Types: Infantry, Vehicle
|
||||
Passengers: 5
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
PT:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
Queue: Ship
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: syrd
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Gunboat
|
||||
Description: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 9
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Turreted:
|
||||
ROT: 7
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 2Inch
|
||||
SecondaryWeapon: DepthCharge
|
||||
PrimaryOffset: 0,-6,0,-1
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
MIG:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: afld, stek
|
||||
BuiltAt: afld
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Mig Attack Plane
|
||||
Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
|
||||
Health:
|
||||
HP: 70
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
AttackPlane:
|
||||
PrimaryWeapon: Maverick
|
||||
SecondaryWeapon: Maverick
|
||||
PrimaryLocalOffset: -15,0,-10,-12,0,6
|
||||
SecondaryLocalOffset: 15,0,10,12,0,6
|
||||
Plane:
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 20
|
||||
RearmBuildings: afld
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 8
|
||||
IronCurtainable:
|
||||
ReturnOnIdle:
|
||||
Selectable:
|
||||
Bounds: 44,40,0,0
|
||||
|
||||
YAK:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: afld
|
||||
BuiltAt: afld
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Yak Attack Plane
|
||||
Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
|
||||
Health:
|
||||
HP: 60
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
AttackPlane:
|
||||
PrimaryWeapon: ChainGun
|
||||
SecondaryWeapon: ChainGun
|
||||
PrimaryOffset: -5,-6,0,0
|
||||
SecondaryOffset: 5,-6,0,0
|
||||
Plane:
|
||||
RearmBuildings: afld
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 18
|
||||
PipCount: 6
|
||||
IronCurtainable:
|
||||
ReturnOnIdle:
|
||||
WithMuzzleFlash:
|
||||
|
||||
TRAN:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Transport Helicopter
|
||||
Description: Fast Infantry Transport Helicopter.\n Unarmed
|
||||
Health:
|
||||
HP: 90
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
Helicopter:
|
||||
RearmBuildings: hpad
|
||||
InitialFacing: 20
|
||||
ROT: 5
|
||||
Speed: 12
|
||||
RenderUnitRotor:
|
||||
PrimaryOffset: 0,14,0,-4
|
||||
SecondaryOffset: 0,-14,0,-2
|
||||
WithShadow:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
Passengers: 5
|
||||
IronCurtainable:
|
||||
|
||||
HELI:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Longbow
|
||||
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
AttackHeli:
|
||||
PrimaryWeapon: Hellfire
|
||||
SecondaryWeapon: Hellfire
|
||||
PrimaryOffset: -5,0,0,2
|
||||
SecondaryOffset: 5,0,0,2
|
||||
Helicopter:
|
||||
RearmBuildings: hpad
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 16
|
||||
RenderUnitRotor:
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 6
|
||||
IronCurtainable:
|
||||
|
||||
HIND:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Hind
|
||||
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
AttackHeli:
|
||||
PrimaryWeapon: ChainGun
|
||||
SecondaryWeapon: ChainGun
|
||||
PrimaryOffset: -5,-2,0,2
|
||||
SecondaryOffset: 5,-2,0,2
|
||||
Helicopter:
|
||||
RearmBuildings: hpad
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 12
|
||||
RenderUnitRotor:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 24
|
||||
PipCount: 6
|
||||
IronCurtainable:
|
||||
Selectable:
|
||||
Bounds: 38,32,0,0
|
||||
WithMuzzleFlash:
|
||||
|
||||
U2:
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Plane:
|
||||
ROT: 7
|
||||
Speed: 40
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
|
||||
1TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Light Tank)
|
||||
RenderUnit:
|
||||
Image: 1tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
2TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Medium Tank)
|
||||
RenderUnit:
|
||||
Image: 2tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
3TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Heavy Tank)
|
||||
RenderUnit:
|
||||
Image: 3tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
4TNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Husk (Mammoth Tank)
|
||||
RenderUnit:
|
||||
Image: 4tnk
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
TTNK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Prerequisites: stek,tsla
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 1800
|
||||
Tooltip:
|
||||
Name: Tesla Tank
|
||||
Description: TODO
|
||||
Health:
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 8
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
AttackBase:
|
||||
PrimaryWeapon: TTankZap
|
||||
RenderUnitSpinner:
|
||||
Selectable:
|
||||
Bounds: 28,28,0,0
|
||||
Reference in New Issue
Block a user