CenterLocation.ToCPos() -> CenterPosition.ToCPos().

This commit is contained in:
Paul Chote
2013-07-06 19:32:37 +12:00
parent e741e83fd4
commit 9eaeeffae9
18 changed files with 19 additions and 19 deletions

View File

@@ -518,7 +518,7 @@ namespace OpenRA.Mods.RA.AI
if (owner.attackOrFleeFuzzy.CanAttack)
{
foreach(var u in owner.units)
owner.world.IssueOrder(new Order("AttackMove", u, false) { TargetLocation = owner.Target.CenterLocation.ToCPos() });
owner.world.IssueOrder(new Order("AttackMove", u, false) { TargetLocation = owner.Target.CenterPosition.ToCPos() });
// We have gathered sufficient units. Attack the nearest enemy unit.
owner.fsm.ChangeState(new GroundUnitsAttackMoveState(), true);
return;
@@ -560,7 +560,7 @@ namespace OpenRA.Mods.RA.AI
{
owner.world.IssueOrder(new Order("Stop", leader, false));
foreach (var unit in owner.units.Where(a => !ownUnits.Contains(a)))
owner.world.IssueOrder(new Order("AttackMove", unit, false) { TargetLocation = leader.CenterLocation.ToCPos() });
owner.world.IssueOrder(new Order("AttackMove", unit, false) { TargetLocation = leader.CenterPosition.ToCPos() });
}
else
{