Fix spawnpoint rendering

This commit is contained in:
Paul Chote
2010-07-14 12:06:07 +12:00
parent 65d2a5bb3c
commit 9ed57cc297
4 changed files with 38 additions and 44 deletions

View File

@@ -25,8 +25,13 @@ namespace OpenRA.Widgets
: base(other)
{
lastMap = (other as MapPreviewWidget).lastMap;
Map = (other as MapPreviewWidget).Map;
OnSpawnClick = (other as MapPreviewWidget).OnSpawnClick;
SpawnColors = (other as MapPreviewWidget).SpawnColors;
}
static Sprite UnownedSpawn = null;
static Sprite OwnedSpawn = null;
const int closeEnough = 50;
public override bool HandleInput(MouseInput mi)
{
@@ -35,11 +40,9 @@ namespace OpenRA.Widgets
return false;
if (mi.Event == MouseInputEvent.Down && mi.Button == MouseButton.Left)
{
var container = new Rectangle(RenderOrigin.X, RenderOrigin.Y, Parent.Bounds.Width, Parent.Bounds.Height);
{
var p = map.Waypoints
.Select((sp, i) => Pair.New(map.ConvertToPreview(sp.Value, container), i))
.Select((sp, i) => Pair.New(map.ConvertToPreview(sp.Value, RenderBounds), i))
.Where(a => (a.First - mi.Location).LengthSquared < closeEnough)
.Select(a => a.Second + 1)
.FirstOrDefault();
@@ -54,6 +57,11 @@ namespace OpenRA.Widgets
public override void DrawInner( World world )
{
if (UnownedSpawn == null)
UnownedSpawn = ChromeProvider.GetImage(Game.chrome.renderer, "spawnpoints", "unowned");
if (OwnedSpawn == null)
OwnedSpawn = ChromeProvider.GetImage(Game.chrome.renderer, "spawnpoints", "owned");
var map = Map();
if( map == null ) return;
if (lastMap != map)
@@ -79,29 +87,30 @@ namespace OpenRA.Widgets
"chrome",
new float2( mapRect.Size ) );
DrawSpawnPoints( map, new Rectangle(RenderOrigin.X, RenderOrigin.Y, Parent.Bounds.Width, Parent.Bounds.Height ), world );
DrawSpawnPoints( map, world );
}
void DrawSpawnPoints(MapStub map, Rectangle container, World world)
void DrawSpawnPoints(MapStub map, World world)
{
var colors = SpawnColors();
foreach (var p in map.SpawnPoints)
{
var pos = map.ConvertToPreview(p, container) - new int2(8, 8);
var sprite = "unowned";
var pos = map.ConvertToPreview(p, RenderBounds);
var sprite = UnownedSpawn;
var offset = new int2(-UnownedSpawn.bounds.Width/2, -UnownedSpawn.bounds.Height/2);
if (colors.ContainsKey(p))
{
sprite = OwnedSpawn;
offset = new int2(-OwnedSpawn.bounds.Width/2, -OwnedSpawn.bounds.Height/2);
Game.chrome.lineRenderer.FillRect(new RectangleF(
Game.viewport.Location.X + pos.X + 2,
Game.viewport.Location.Y + pos.Y + 2,
Game.viewport.Location.X + pos.X + offset.X + 2,
Game.viewport.Location.Y + pos.Y + offset.Y + 2,
12, 12), colors[p]);
sprite = "owned";
}
Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(
ChromeProvider.GetImage(Game.chrome.renderer, "spawnpoints", sprite), pos, "chrome");
Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos + offset, "chrome");
}
Game.chrome.lineRenderer.Flush();