Don't notify when the world attacks your base.
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@@ -49,6 +49,9 @@ namespace OpenRA.Mods.RA
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if (e.Attacker.Owner == self.Owner)
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return;
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if (e.Attacker == self.World.WorldActor)
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return;
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if (e.Attacker.Owner.IsAlliedWith(self.Owner) && e.Damage <= 0)
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return;
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