Replace MiniTK.Audio with OpenAL-CS.
This commit is contained in:
@@ -11,13 +11,13 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using OpenAL;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.GameRules;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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using OpenTK;
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using OpenTK.Audio.OpenAL;
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namespace OpenRA.Platforms.Default
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{
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@@ -51,31 +51,39 @@ namespace OpenRA.Platforms.Default
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IntPtr device;
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float volume = 1f;
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Dictionary<int, PoolSlot> sourcePool = new Dictionary<int, PoolSlot>();
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Dictionary<uint, PoolSlot> sourcePool = new Dictionary<uint, PoolSlot>();
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static string[] QueryDevices(string label, AlcGetStringList type)
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static string[] QueryDevices(string label, int type)
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{
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// Clear error bit
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AL.GetError();
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AL10.alGetError();
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var devices = Alc.GetString(IntPtr.Zero, type).ToArray();
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if (AL.GetError() != ALError.NoError)
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var devices = new List<string>();
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var next = ALC10.alcGetString(IntPtr.Zero, type);
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do
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{
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var str = Marshal.PtrToStringAnsi(next);
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next += str.Length + 1;
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devices.Add(str);
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} while (Marshal.ReadByte(next) != 0);
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if (AL10.alGetError() != AL10.AL_NO_ERROR)
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{
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Log.Write("sound", "Failed to query OpenAL device list using {0}", label);
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return new string[] { };
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}
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return devices;
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return devices.ToArray();
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}
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static string[] PhysicalDevices()
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{
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// Returns all devices under Windows Vista and newer
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if (Alc.IsExtensionPresent(IntPtr.Zero, "ALC_ENUMERATE_ALL_EXT"))
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return QueryDevices("ALC_ENUMERATE_ALL_EXT", AlcGetStringList.AllDevicesSpecifier);
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if (ALC11.alcIsExtensionPresent(IntPtr.Zero, "ALC_ENUMERATE_ALL_EXT"))
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return QueryDevices("ALC_ENUMERATE_ALL_EXT", ALC11.ALC_ALL_DEVICES_SPECIFIER);
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if (Alc.IsExtensionPresent(IntPtr.Zero, "ALC_ENUMERATION_EXT"))
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return QueryDevices("ALC_ENUMERATION_EXT", AlcGetStringList.DeviceSpecifier);
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if (ALC11.alcIsExtensionPresent(IntPtr.Zero, "ALC_ENUMERATION_EXT"))
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return QueryDevices("ALC_ENUMERATION_EXT", ALC10.ALC_DEVICE_SPECIFIER);
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return new string[] { };
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}
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@@ -89,25 +97,25 @@ namespace OpenRA.Platforms.Default
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else
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Console.WriteLine("Using default device");
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device = Alc.OpenDevice(Game.Settings.Sound.Device);
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device = ALC10.alcOpenDevice(Game.Settings.Sound.Device);
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if (device == IntPtr.Zero)
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{
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Console.WriteLine("Failed to open device. Falling back to default");
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device = Alc.OpenDevice(null);
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device = ALC10.alcOpenDevice(null);
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if (device == IntPtr.Zero)
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throw new InvalidOperationException("Can't create OpenAL device");
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}
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var ctx = Alc.CreateContext(device, (int[])null);
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if (ctx == ContextHandle.Zero)
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var ctx = ALC10.alcCreateContext(device, (int[])null);
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if (ctx == IntPtr.Zero)
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throw new InvalidOperationException("Can't create OpenAL context");
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Alc.MakeContextCurrent(ctx);
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ALC10.alcMakeContextCurrent(ctx);
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for (var i = 0; i < PoolSize; i++)
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{
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var source = 0;
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AL.GenSources(1, out source);
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if (0 != AL.GetError())
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var source = 0U;
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AL10.alGenSources(new IntPtr(1), out source);
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if (AL10.alGetError() != AL10.AL_NO_ERROR)
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{
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Log.Write("sound", "Failed generating OpenAL source {0}", i);
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return;
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@@ -117,35 +125,40 @@ namespace OpenRA.Platforms.Default
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}
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}
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int GetSourceFromPool()
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bool TryGetSourceFromPool(out uint source)
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{
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foreach (var kvp in sourcePool)
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{
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if (!kvp.Value.IsActive)
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{
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sourcePool[kvp.Key].IsActive = true;
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return kvp.Key;
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source = kvp.Key;
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return true;
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}
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}
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var freeSources = new List<int>();
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var freeSources = new List<uint>();
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foreach (var key in sourcePool.Keys)
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{
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int state;
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AL.GetSource(key, ALGetSourcei.SourceState, out state);
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if (state != (int)ALSourceState.Playing && state != (int)ALSourceState.Paused)
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AL10.alGetSourcei(key, AL10.AL_SOURCE_STATE, out state);
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if (state != AL10.AL_PLAYING && state != AL10.AL_PAUSED)
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freeSources.Add(key);
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}
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if (freeSources.Count == 0)
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return -1;
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{
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source = 0;
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return false;
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}
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foreach (var i in freeSources)
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sourcePool[i].IsActive = false;
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sourcePool[freeSources[0]].IsActive = true;
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return freeSources[0];
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source = freeSources[0];
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return true;
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}
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public ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate)
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@@ -195,8 +208,8 @@ namespace OpenRA.Platforms.Default
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atten = 0.66f * ((PoolSize - activeCount * 0.5f) / PoolSize);
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}
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var source = GetSourceFromPool();
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if (source == -1)
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uint source;
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if (!TryGetSourceFromPool(out source))
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return null;
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var slot = sourcePool[source];
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@@ -210,7 +223,7 @@ namespace OpenRA.Platforms.Default
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public float Volume
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{
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get { return volume; }
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set { AL.Listener(ALListenerf.Gain, volume = value); }
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set { AL10.alListenerf(AL10.AL_GAIN, volume = value); }
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}
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public void PauseSound(ISound sound, bool paused)
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@@ -220,11 +233,11 @@ namespace OpenRA.Platforms.Default
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var key = ((OpenAlSound)sound).Source;
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int state;
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AL.GetSource(key, ALGetSourcei.SourceState, out state);
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if (state == (int)ALSourceState.Playing && paused)
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AL.SourcePause(key);
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else if (state == (int)ALSourceState.Paused && !paused)
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AL.SourcePlay(key);
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AL10.alGetSourcei(key, AL10.AL_SOURCE_STATE, out state);
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if (state == AL10.AL_PLAYING && paused)
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AL10.alSourcePause(key);
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else if (state == AL10.AL_PAUSED && !paused)
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AL10.alSourcePlay(key);
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}
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public void SetAllSoundsPaused(bool paused)
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@@ -232,11 +245,11 @@ namespace OpenRA.Platforms.Default
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foreach (var key in sourcePool.Keys)
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{
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int state;
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AL.GetSource(key, ALGetSourcei.SourceState, out state);
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if (state == (int)ALSourceState.Playing && paused)
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AL.SourcePause(key);
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else if (state == (int)ALSourceState.Paused && !paused)
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AL.SourcePlay(key);
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AL10.alGetSourcei(key, AL10.AL_SOURCE_STATE, out state);
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if (state == AL10.AL_PLAYING && paused)
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AL10.alSourcePause(key);
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else if (state == AL10.AL_PAUSED && !paused)
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AL10.alSourcePlay(key);
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}
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}
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@@ -245,14 +258,14 @@ namespace OpenRA.Platforms.Default
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var sounds = sourcePool.Select(s => s.Key).Where(b =>
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{
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int state;
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AL.GetSource(b, ALGetSourcei.SourceState, out state);
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return (state == (int)ALSourceState.Playing || state == (int)ALSourceState.Paused) &&
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AL10.alGetSourcei(b, AL10.AL_SOURCE_STATE, out state);
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return (state == AL10.AL_PLAYING || state == AL10.AL_PAUSED) &&
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(music == null || b != ((OpenAlSound)music).Source) &&
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(video == null || b != ((OpenAlSound)video).Source);
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});
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foreach (var s in sounds)
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AL.Source(s, ALSourcef.Gain, volume);
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AL10.alSourcef(s, AL10.AL_GAIN, volume);
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}
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public void StopSound(ISound sound)
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@@ -262,9 +275,9 @@ namespace OpenRA.Platforms.Default
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var key = ((OpenAlSound)sound).Source;
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int state;
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AL.GetSource(key, ALGetSourcei.SourceState, out state);
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if (state == (int)ALSourceState.Playing || state == (int)ALSourceState.Paused)
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AL.SourceStop(key);
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AL10.alGetSourcei(key, AL10.AL_SOURCE_STATE, out state);
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if (state == AL10.AL_PLAYING || state == AL10.AL_PAUSED)
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AL10.alSourceStop(key);
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}
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public void StopAllSounds()
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@@ -272,20 +285,20 @@ namespace OpenRA.Platforms.Default
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foreach (var key in sourcePool.Keys)
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{
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int state;
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AL.GetSource(key, ALGetSourcei.SourceState, out state);
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if (state == (int)ALSourceState.Playing || state == (int)ALSourceState.Paused)
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AL.SourceStop(key);
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AL10.alGetSourcei(key, AL10.AL_SOURCE_STATE, out state);
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if (state == AL10.AL_PLAYING || state == AL10.AL_PAUSED)
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AL10.alSourceStop(key);
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}
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}
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public void SetListenerPosition(WPos position)
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{
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// Move the listener out of the plane so that sounds near the middle of the screen aren't too positional
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AL.Listener(ALListener3f.Position, position.X, position.Y, position.Z + 2133);
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AL10.alListener3f(AL10.AL_POSITION, position.X, position.Y, position.Z + 2133);
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var orientation = new[] { 0f, 0f, 1f, 0f, -1f, 0f };
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AL.Listener(ALListenerfv.Orientation, ref orientation);
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AL.Listener(ALListenerf.EfxMetersPerUnit, .01f);
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AL10.alListenerfv(AL10.AL_ORIENTATION, orientation);
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AL10.alListenerf(EFX.AL_METERS_PER_UNIT, .01f);
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}
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public void Dispose()
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@@ -293,53 +306,50 @@ namespace OpenRA.Platforms.Default
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if (device == IntPtr.Zero)
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return;
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Alc.CloseDevice(device);
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ALC10.alcCloseDevice(device);
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device = IntPtr.Zero;
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}
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}
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class OpenAlSoundSource : ISoundSource
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{
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public readonly int Buffer;
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public readonly uint Buffer;
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static ALFormat MakeALFormat(int channels, int bits)
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static int MakeALFormat(int channels, int bits)
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{
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if (channels == 1)
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return bits == 16 ? ALFormat.Mono16 : ALFormat.Mono8;
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return bits == 16 ? AL10.AL_FORMAT_MONO16 : AL10.AL_FORMAT_MONO8;
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else
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return bits == 16 ? ALFormat.Stereo16 : ALFormat.Stereo8;
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return bits == 16 ? AL10.AL_FORMAT_STEREO16 : AL10.AL_FORMAT_STEREO8;
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}
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public OpenAlSoundSource(byte[] data, int channels, int sampleBits, int sampleRate)
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{
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AL.GenBuffers(1, out Buffer);
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AL.BufferData(Buffer, MakeALFormat(channels, sampleBits), data, data.Length, sampleRate);
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AL10.alGenBuffers(new IntPtr(1), out Buffer);
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AL10.alBufferData(Buffer, MakeALFormat(channels, sampleBits), data, new IntPtr(data.Length), new IntPtr(sampleRate));
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}
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}
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class OpenAlSound : ISound
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{
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public readonly int Source = -1;
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public readonly uint Source = uint.MaxValue;
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float volume = 1f;
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public OpenAlSound(int source, int buffer, bool looping, bool relative, WPos pos, float volume)
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public OpenAlSound(uint source, uint buffer, bool looping, bool relative, WPos pos, float volume)
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{
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if (source == -1)
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return;
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Source = source;
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Volume = volume;
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AL.Source(source, ALSourcef.Pitch, 1f);
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AL.Source(source, ALSource3f.Position, pos.X, pos.Y, pos.Z);
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AL.Source(source, ALSource3f.Velocity, 0f, 0f, 0f);
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AL.Source(source, ALSourcei.Buffer, buffer);
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AL.Source(source, ALSourceb.Looping, looping);
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AL.Source(source, ALSourceb.SourceRelative, relative);
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AL10.alSourcef(source, AL10.AL_PITCH, 1f);
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AL10.alSource3f(source, AL10.AL_POSITION, pos.X, pos.Y, pos.Z);
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AL10.alSource3f(source, AL10.AL_VELOCITY, 0f, 0f, 0f);
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AL10.alSourcei(source, AL10.AL_BUFFER, (int)buffer);
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AL10.alSourcei(source, AL10.AL_LOOPING, looping ? 1 : 0);
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AL10.alSourcei(source, AL10.AL_SOURCE_RELATIVE, relative ? 1 : 0);
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AL.Source(source, ALSourcef.ReferenceDistance, 6826);
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AL.Source(source, ALSourcef.MaxDistance, 136533);
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AL.SourcePlay(source);
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AL10.alSourcef(source, AL10.AL_REFERENCE_DISTANCE, 6826);
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AL10.alSourcef(source, AL10.AL_MAX_DISTANCE, 136533);
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AL10.alSourcePlay(source);
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}
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public float Volume
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@@ -351,8 +361,7 @@ namespace OpenRA.Platforms.Default
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set
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{
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if (Source != -1)
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AL.Source(Source, ALSourcef.Gain, volume = value);
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AL10.alSourcef(Source, AL10.AL_GAIN, volume = value);
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}
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}
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@@ -361,7 +370,7 @@ namespace OpenRA.Platforms.Default
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get
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{
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int pos;
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AL.GetSource(Source, ALGetSourcei.SampleOffset, out pos);
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AL10.alGetSourcei(Source, AL11.AL_SAMPLE_OFFSET, out pos);
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return pos / 22050f;
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}
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}
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@@ -371,8 +380,8 @@ namespace OpenRA.Platforms.Default
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get
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{
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int state;
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AL.GetSource(Source, ALGetSourcei.SourceState, out state);
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return state == (int)ALSourceState.Playing;
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AL10.alGetSourcei(Source, AL10.AL_SOURCE_STATE, out state);
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return state == AL10.AL_PLAYING;
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}
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}
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}
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@@ -40,6 +40,9 @@
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<Reference Include="SDL2-CS">
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<HintPath>..\thirdparty\download\SDL2-CS.dll</HintPath>
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</Reference>
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<Reference Include="OpenAL-CS">
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<HintPath>..\thirdparty\download\OpenAL-CS.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="DefaultPlatform.cs" />
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