Tone down our barrel explosions to be on par with the original game
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@@ -258,6 +258,8 @@ BARL:
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Type: None
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Type: None
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TargetableBuilding:
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TargetableBuilding:
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TargetTypes: Ground, DemoTruck
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TargetTypes: Ground, DemoTruck
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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BRL3:
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BRL3:
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Inherits: ^TechBuilding
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Inherits: ^TechBuilding
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@@ -274,6 +276,8 @@ BRL3:
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Type: None
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Type: None
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TargetableBuilding:
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TargetableBuilding:
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TargetTypes: Ground, DemoTruck
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TargetTypes: Ground, DemoTruck
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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AMMOBOX1:
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AMMOBOX1:
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Inherits: ^AmmoBox
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Inherits: ^AmmoBox
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