Move FLAK weapons up in RA smallcaliber.yaml

This commit is contained in:
reaperrr
2016-12-29 00:29:15 +01:00
parent decf2150a7
commit 9f9bda9634

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@@ -21,6 +21,55 @@ ZSU-23:
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosions: small_explosion_air Explosions: small_explosion_air
FLAK-23-AA:
ReloadDelay: 10
Range: 8c0
Report: aacanon3.aud
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2EffAir: CreateEffect
Explosions: small_explosion_air
ValidImpactTypes: Air, AirHit
FLAK-23-AG:
ReloadDelay: 10
Range: 6c0
Report: aacanon3.aud
ValidTargets: Ground, Water
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
InvalidImpactTypes: Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_splash
ValidImpactTypes: Water
Vulcan: Vulcan:
ReloadDelay: 30 ReloadDelay: 30
Range: 6c0 Range: 6c0
@@ -295,55 +344,6 @@ Colt45:
Explosions: water_piff Explosions: water_piff
ValidImpactTypes: Water ValidImpactTypes: Water
FLAK-23-AA:
ReloadDelay: 10
Range: 8c0
Report: aacanon3.aud
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2EffAir: CreateEffect
Explosions: small_explosion_air
ValidImpactTypes: Air, AirHit
FLAK-23-AG:
ReloadDelay: 10
Range: 6c0
Report: aacanon3.aud
ValidTargets: Ground, Water
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 20
ValidTargets: Air, Ground, Water
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
InvalidImpactTypes: Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_splash
ValidImpactTypes: Water
Sniper: Sniper:
Report: gun5.aud Report: gun5.aud
ReloadDelay: 70 ReloadDelay: 70