Force '.' decimal point for windowscale stat.

This commit is contained in:
Paul Chote
2017-08-17 16:07:26 +00:00
committed by reaperrr
parent 7156c2c09d
commit 9fc0970cfc

View File

@@ -13,6 +13,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Net; using System.Net;
@@ -50,7 +51,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "runtime", Pair.New(".NET Runtime", Platform.RuntimeVersion) }, { "runtime", Pair.New(".NET Runtime", Platform.RuntimeVersion) },
{ "gl", Pair.New("OpenGL Version", Game.Renderer.GLVersion) }, { "gl", Pair.New("OpenGL Version", Game.Renderer.GLVersion) },
{ "windowsize", Pair.New("Window Size", "{0}x{1}".F(Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)) }, { "windowsize", Pair.New("Window Size", "{0}x{1}".F(Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)) },
{ "windowscale", Pair.New("Window Scale", Game.Renderer.WindowScale.ToString("F2")) }, { "windowscale", Pair.New("Window Scale", Game.Renderer.WindowScale.ToString("F2", CultureInfo.InvariantCulture)) },
{ "lang", Pair.New("System Language", lang) } { "lang", Pair.New("System Language", lang) }
}; };
} }