Add core voxel rendering code.
This commit is contained in:
@@ -28,6 +28,7 @@ namespace OpenRA
|
||||
public ILoadScreen LoadScreen = null;
|
||||
public SheetBuilder SheetBuilder;
|
||||
public SpriteLoader SpriteLoader;
|
||||
public VoxelLoader VoxelLoader;
|
||||
|
||||
public ModData(params string[] mods)
|
||||
{
|
||||
@@ -55,6 +56,7 @@ namespace OpenRA
|
||||
ChromeProvider.Initialize(Manifest.Chrome);
|
||||
SheetBuilder = new SheetBuilder(SheetType.Indexed);
|
||||
SpriteLoader = new SpriteLoader(new string[] { ".shp" }, SheetBuilder);
|
||||
VoxelLoader = new VoxelLoader();
|
||||
CursorProvider.Initialize(Manifest.Cursors);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user