smite some compile errors
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@@ -22,7 +22,6 @@ namespace OpenRA.FileFormats
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Stream stream;
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Stream stream;
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int currentFrame;
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int currentFrame;
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ushort flags;
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ushort numColors;
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ushort numColors;
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ushort blockWidth;
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ushort blockWidth;
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ushort blockHeight;
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ushort blockHeight;
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@@ -62,7 +61,7 @@ namespace OpenRA.FileFormats
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/* var length = */reader.ReadUInt32();
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/* var length = */reader.ReadUInt32();
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/*var version = */reader.ReadUInt16();
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/*var version = */reader.ReadUInt16();
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flags = reader.ReadUInt16();
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/*var flags = */reader.ReadUInt16();
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Frames = reader.ReadUInt16();
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Frames = reader.ReadUInt16();
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Width = reader.ReadUInt16();
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Width = reader.ReadUInt16();
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Height = reader.ReadUInt16();
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Height = reader.ReadUInt16();
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@@ -82,7 +81,7 @@ namespace OpenRA.FileFormats
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/*var freq = */reader.ReadUInt16();
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/*var freq = */reader.ReadUInt16();
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/*var channels = */reader.ReadByte();
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/*var channels = */reader.ReadByte();
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/*var bits = */reader.ReadByte();
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/*var bits = */reader.ReadByte();
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var unknown3 = reader.ReadChars(14);
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/*var unknown3 = */reader.ReadChars(14);
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var frameSize = NextPowerOf2(Math.Max(Width,Height));
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var frameSize = NextPowerOf2(Math.Max(Width,Height));
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@@ -174,10 +174,9 @@ namespace OpenRA
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/* hack: make some slots. */
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/* hack: make some slots. */
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if (!Players.Any(p => p.Value.Playable))
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if (!Players.Any(p => p.Value.Playable))
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{
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{
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int index = 0;
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for (int index = 0; index < Waypoints.Count; index++)
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foreach (var wp in Waypoints)
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{
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{
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var p = new PlayerReference("Multi{0}".F(index++), "Random", false, false) { Playable = true };
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var p = new PlayerReference("Multi{0}".F(index), "Random", false, false) { Playable = true };
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Players.Add(p.Name, p);
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Players.Add(p.Name, p);
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}
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}
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}
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}
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@@ -32,7 +32,6 @@ namespace OpenRA.Server
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static Session lobbyInfo;
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static Session lobbyInfo;
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static bool GameStarted = false;
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static bool GameStarted = false;
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static string Name;
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static string Name;
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static WebClient wc = new WebClient();
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static int ExternalPort;
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static int ExternalPort;
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static int randomSeed;
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static int randomSeed;
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@@ -584,7 +583,7 @@ namespace OpenRA.Server
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using (var wc = new WebClient())
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using (var wc = new WebClient())
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{
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{
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var result = wc.DownloadData(
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wc.DownloadData(
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masterServerUrl + url.F(
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masterServerUrl + url.F(
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ExternalPort, Uri.EscapeUriString(Name),
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ExternalPort, Uri.EscapeUriString(Name),
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GameStarted ? 2 : 1, // todo: post-game states, etc.
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GameStarted ? 2 : 1, // todo: post-game states, etc.
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@@ -227,7 +227,6 @@ namespace OpenRA.Mods.RA
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foreach (var a in newProdBuildings)
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foreach (var a in newProdBuildings)
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{
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{
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activeProductionBuildings.Add(a);
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activeProductionBuildings.Add(a);
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var rp = self.TraitOrDefault<RallyPoint>();
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int2 newRallyPoint = ChooseRallyLocationNear(a.Location);
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int2 newRallyPoint = ChooseRallyLocationNear(a.Location);
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Game.IssueOrder(new Order("SetRallyPoint", a, newRallyPoint));
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Game.IssueOrder(new Order("SetRallyPoint", a, newRallyPoint));
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}
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}
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