Move GlobalModData state to ModData.

This commit is contained in:
Paul Chote
2025-12-09 15:43:03 +00:00
committed by Gustas Kažukauskas
parent 13313b4270
commit a04cfaec78
44 changed files with 135 additions and 192 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenRA
var badgesNode = yaml.NodeWithKeyOrDefault("Badges");
if (badgesNode != null)
{
var playerDatabase = Game.ModData.Manifest.Get<PlayerDatabase>();
var playerDatabase = Game.ModData.GetOrCreate<PlayerDatabase>();
foreach (var badgeNode in badgesNode.Value.Nodes)
{
Game.RunAfterTick(() =>