remove unused RenderSprite trait fields

This commit is contained in:
atlimit8
2024-02-15 14:00:15 -06:00
committed by Gustas
parent 9d29303142
commit a054d2115d
6 changed files with 6 additions and 12 deletions

View File

@@ -42,7 +42,6 @@ namespace OpenRA.Mods.Cnc.Traits.Render
{
readonly WithGunboatBodyInfo info;
readonly Animation wake;
readonly RenderSprites rs;
readonly IFacing facing;
readonly Turreted turret;
@@ -57,7 +56,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
: base(init, info, MakeTurretFacingFunc(init.Self))
{
this.info = info;
rs = init.Self.Trait<RenderSprites>();
var rs = init.Self.Trait<RenderSprites>();
facing = init.Self.Trait<IFacing>();
var name = rs.GetImage(init.Self);
turret = init.Self.TraitsImplementing<Turreted>()

View File

@@ -36,7 +36,6 @@ namespace OpenRA.Mods.Cnc.Traits.Render
public class WithTeslaChargeOverlay : INotifyTeslaCharging, INotifyDamageStateChanged, INotifySold
{
readonly Animation overlay;
readonly RenderSprites renderSprites;
readonly WithTeslaChargeOverlayInfo info;
bool charging;
@@ -45,7 +44,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
{
this.info = info;
renderSprites = init.Self.Trait<RenderSprites>();
var renderSprites = init.Self.Trait<RenderSprites>();
overlay = new Animation(init.World, renderSprites.GetImage(init.Self));