remove unused RenderSprite trait fields

This commit is contained in:
atlimit8
2024-02-15 14:00:15 -06:00
committed by Gustas
parent 9d29303142
commit a054d2115d
6 changed files with 6 additions and 12 deletions

View File

@@ -75,7 +75,6 @@ namespace OpenRA.Mods.Common.Traits.Render
public class WithSpriteTurret : ConditionalTrait<WithSpriteTurretInfo>, INotifyDamageStateChanged
{
public readonly Animation DefaultAnimation;
readonly RenderSprites rs;
readonly BodyOrientation body;
readonly Turreted t;
readonly Armament[] arms;
@@ -83,7 +82,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public WithSpriteTurret(Actor self, WithSpriteTurretInfo info)
: base(info)
{
rs = self.Trait<RenderSprites>();
var rs = self.Trait<RenderSprites>();
body = self.Trait<BodyOrientation>();
t = self.TraitsImplementing<Turreted>()
.First(tt => tt.Name == info.Turret);