Duplicate the Cg renderer as a base for the glsl renderer.
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@@ -8,8 +8,8 @@
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<ProjectGuid>{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenRA.GlRenderer</RootNamespace>
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<AssemblyName>OpenRA.Gl</AssemblyName>
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<RootNamespace>OpenRA.Renderer.Cg</RootNamespace>
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<AssemblyName>OpenRA.Renderer.Cg</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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@@ -5,11 +5,11 @@ using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenRA.Gl")]
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[assembly: AssemblyTitle("OpenRA.Renderer.Cg")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("OpenRA.Gl")]
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[assembly: AssemblyProduct("OpenRA.Renderer.Cg")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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