Duplicate the Cg renderer as a base for the glsl renderer.
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@@ -5,11 +5,11 @@ using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenRA.Gl")]
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[assembly: AssemblyTitle("OpenRA.Renderer.Cg")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("OpenRA.Gl")]
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[assembly: AssemblyProduct("OpenRA.Renderer.Cg")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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