Fix map level lobby options not being translated
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committed by
Matthias Mailänder
parent
efe135e38b
commit
a065e6a47c
@@ -47,10 +47,10 @@ namespace OpenRA.Mods.Common.Traits
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// Duplicate classes are defined for different race variants
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foreach (var t in map.WorldActorInfo.TraitInfos<StartingUnitsInfo>())
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startingUnits[t.Class] = Game.ModData.Translation.GetString(t.ClassName);
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startingUnits[t.Class] = map.GetLocalisedString(t.ClassName);
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if (startingUnits.Count > 0)
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yield return new LobbyOption("startingunits", DropdownLabel, DropdownDescription, DropdownVisible, DropdownDisplayOrder,
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yield return new LobbyOption(map, "startingunits", DropdownLabel, DropdownDescription, DropdownVisible, DropdownDisplayOrder,
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startingUnits, StartingUnitsClass, DropdownLocked);
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}
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