Pause the game option.
Game is paused when PAUSE on the keyboard has been hit. It can also be unpaused this way.
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@@ -166,7 +166,7 @@ namespace OpenRA
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{
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var isNetTick = LocalTick % NetTickScale == 0;
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if (!isNetTick || orderManager.IsReadyForNextFrame)
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if ((!isNetTick || orderManager.IsReadyForNextFrame) && !orderManager.GamePaused )
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{
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++orderManager.LocalFrameNumber;
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