Pause the game option.
Game is paused when PAUSE on the keyboard has been hit. It can also be unpaused this way.
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@@ -36,6 +36,7 @@ namespace OpenRA.Network
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public int LastTickTime = Environment.TickCount;
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public bool GameStarted { get { return NetFrameNumber != 0; } }
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public bool GamePaused {get; set;}
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public IConnection Connection { get; private set; }
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public readonly int SyncHeaderSize = 9;
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