Use INotifyOwnerChanged for updating internal references.

This commit is contained in:
Paul Chote
2014-10-13 19:43:11 +13:00
parent 8508fc5155
commit a08a3a3869
12 changed files with 45 additions and 33 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA.Power
public object Create(ActorInitializer init) { return new RequiresPower(init.self); }
}
class RequiresPower : IDisable, INotifyCapture
class RequiresPower : IDisable, INotifyOwnerChanged
{
PowerManager playerPower;
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA.Power
get { return playerPower.PowerProvided < playerPower.PowerDrained; }
}
public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{
playerPower = newOwner.PlayerActor.Trait<PowerManager>();
}