Use INotifyOwnerChanged for updating internal references.

This commit is contained in:
Paul Chote
2014-10-13 19:43:11 +13:00
parent 8508fc5155
commit a08a3a3869
12 changed files with 45 additions and 33 deletions

View File

@@ -126,7 +126,7 @@ namespace OpenRA.Mods.RA.Render
anim.OwnerChanged();
}
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { UpdatePalette(); }
public virtual void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { UpdatePalette(); }
public void OnEffectiveOwnerChanged(Actor self, Player oldEffectiveOwner, Player newEffectiveOwner) { UpdatePalette(); }
public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)