add support for compressed packages (zip); strip unnecessary SharpZipLib dll. req reference to WindowsBase for System.IO.Packaging support (apparently Mono has it)
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@@ -50,6 +50,9 @@
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\thirdparty\Tao\Tao.Sdl.dll</HintPath>
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</Reference>
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<Reference Include="WindowsBase">
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<RequiredTargetFramework>3.0</RequiredTargetFramework>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Evaluator.cs" />
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@@ -69,8 +72,6 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Thirdparty\Random.cs" />
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<Compile Include="Session.cs" />
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<Compile Include="ShroudPaletteRemap.cs" />
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<Compile Include="SingleColorRemap.cs" />
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<Compile Include="Support\Log.cs" />
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<Compile Include="Support\Stopwatch.cs" />
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<Compile Include="Support\Timer.cs" />
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@@ -99,6 +100,7 @@
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<Compile Include="Map\MapStub.cs" />
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<Compile Include="Map\SmudgeReference.cs" />
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<Compile Include="Map\PlayerReference.cs" />
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<Compile Include="CompressedPackage.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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