Add a Lua wrapper to display debug messages (shows if setting enabled)

This commit is contained in:
Kevin Azzam
2015-10-11 12:07:59 +02:00
parent 7e1dfa96be
commit a0bcfb6f35
5 changed files with 26 additions and 2 deletions

View File

@@ -177,6 +177,15 @@ namespace OpenRA.Mods.Common.Scripting
Game.AddChatLine(c, prefix, text);
}
[Desc("Displays a debug message to the player, if \"Show Map Debug Messages\" is checked in the settings.")]
public void Debug(string text)
{
if (string.IsNullOrEmpty(text) || !Game.Settings.Debug.LuaDebug)
return;
Game.Debug(text);
}
[Desc("Display a text message at the specified location.")]
public void FloatingText(string text, WPos position, int duration = 30, HSLColor? color = null)
{