Moved speed from Mobile/Heli/Plane to Unit.
This commit is contained in:
@@ -7,8 +7,6 @@ namespace OpenRa.Game.Traits
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{
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{
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class HelicopterInfo : ITraitInfo
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class HelicopterInfo : ITraitInfo
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{
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{
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public readonly int Speed = 0;
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public object Create(Actor self) { return new Helicopter(self); }
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public object Create(Actor self) { return new Helicopter(self); }
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}
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}
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@@ -7,9 +7,6 @@ namespace OpenRa.Game.Traits
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{
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{
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class MobileInfo : ITraitInfo
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class MobileInfo : ITraitInfo
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{
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{
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public readonly int ROT = 0;
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public readonly int Speed = 0;
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public object Create(Actor self) { return new Mobile(self); }
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public object Create(Actor self) { return new Mobile(self); }
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}
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}
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@@ -5,8 +5,6 @@ namespace OpenRa.Game.Traits
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{
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{
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class PlaneInfo : ITraitInfo
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class PlaneInfo : ITraitInfo
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{
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{
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public readonly int Speed = 0;
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public object Create(Actor self) { return new Plane(self); }
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public object Create(Actor self) { return new Plane(self); }
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}
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}
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@@ -5,6 +5,7 @@ namespace OpenRa.Game.Traits
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class UnitInfo : OwnedActorInfo, ITraitInfo
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class UnitInfo : OwnedActorInfo, ITraitInfo
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{
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{
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public readonly int ROT = 0;
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public readonly int ROT = 0;
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public readonly int Speed = 0;
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public object Create( Actor self ) { return new Unit( self ); }
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public object Create( Actor self ) { return new Unit( self ); }
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}
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}
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@@ -43,6 +43,7 @@ namespace RulesConverter
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{ "InitialFacing", "InitialFacing" },
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{ "InitialFacing", "InitialFacing" },
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{ "ROT", "ROT" },
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{ "ROT", "ROT" },
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{ "Sight", "Sight" },
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{ "Sight", "Sight" },
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{ "Speed", "Speed" },
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{ "WaterBound", "WaterBound" } }
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{ "WaterBound", "WaterBound" } }
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},
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},
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@@ -53,16 +54,8 @@ namespace RulesConverter
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},
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},
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{ "Mobile", new PL {
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{ "Mobile", new PL {
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{ "Speed", "Speed" } }
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//{ "MovementType", ... },
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//{ "MovementType", ... },
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},
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}
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{ "Plane", new PL {
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{ "Speed", "Speed" } }
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},
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{ "Helicopter", new PL {
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{ "Speed", "Speed" } }
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},
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},
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{ "RenderBuilding", new PL {
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{ "RenderBuilding", new PL {
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@@ -4,7 +4,6 @@ STNK:
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HP: 200
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HP: 200
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Armor: heavy
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Armor: heavy
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 10
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Speed: 10
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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@@ -27,7 +26,6 @@ TTNK:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 7
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Sight: 7
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Mobile:
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Speed: 8
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Speed: 8
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AttackBase:
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AttackBase:
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PrimaryWeapon: TTankZap
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PrimaryWeapon: TTankZap
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@@ -46,7 +44,6 @@ CTNK:
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HP: 350
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HP: 350
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Armor: light
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Armor: light
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 5
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Speed: 5
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AttackBase:
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AttackBase:
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PrimaryWeapon: APTusk
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PrimaryWeapon: APTusk
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@@ -66,7 +63,6 @@ DTRK:
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HP: 110
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HP: 110
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Armor: light
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Armor: light
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Sight: 3
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Sight: 3
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Mobile:
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Speed: 8
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Speed: 8
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AttackBase:
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AttackBase:
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PrimaryWeapon: Democharge
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PrimaryWeapon: Democharge
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@@ -87,7 +83,6 @@ QTNK:
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Armor: heavy
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Armor: heavy
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Crewed: no
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Crewed: no
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Sight: 6
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Sight: 6
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Mobile:
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Speed: 3
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Speed: 3
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RenderUnit:
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RenderUnit:
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@@ -107,9 +102,9 @@ MSUB:
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Armor: light
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Armor: light
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ROT: 7
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ROT: 7
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Sight: 6
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Sight: 6
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Speed: 5
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WaterBound: yes
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WaterBound: yes
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Mobile:
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Mobile:
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Speed: 5
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AttackBase:
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AttackBase:
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PrimaryWeapon: SubSCUD
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PrimaryWeapon: SubSCUD
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FireDelay: 2
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FireDelay: 2
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@@ -132,8 +127,8 @@ SHOK:
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HP: 80
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HP: 80
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Armor: none
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Armor: none
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Sight: 4
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Sight: 4
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Mobile:
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Speed: 3
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Speed: 3
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Mobile:
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AttackBase:
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AttackBase:
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PrimaryWeapon: PortaTesla
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PrimaryWeapon: PortaTesla
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RenderInfantry:
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RenderInfantry:
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@@ -157,8 +152,8 @@ MECH:
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HP: 60
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HP: 60
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Armor: none
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Armor: none
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Sight: 3
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Sight: 3
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Mobile:
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Speed: 4
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Speed: 4
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Mobile:
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RenderInfantry:
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RenderInfantry:
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AutoHeal:
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AutoHeal:
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AttackBase:
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AttackBase:
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55
ra.yaml
55
ra.yaml
@@ -13,7 +13,6 @@ V2RL:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 7
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Speed: 7
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AttackBase:
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AttackBase:
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PrimaryWeapon: SCUD
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PrimaryWeapon: SCUD
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@@ -35,7 +34,6 @@ V2RL:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 4
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Mobile:
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Speed: 9
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Speed: 9
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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@@ -59,7 +57,6 @@ V2RL:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 8
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Speed: 8
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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@@ -83,7 +80,6 @@ V2RL:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 7
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Speed: 7
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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@@ -107,7 +103,6 @@ V2RL:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 6
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Sight: 6
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Mobile:
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Speed: 4
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Speed: 4
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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@@ -135,7 +130,6 @@ MRJ:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 7
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Sight: 7
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Mobile:
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Speed: 9
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Speed: 9
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RenderUnitSpinner:
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RenderUnitSpinner:
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Offset: 0,4,0,-6
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Offset: 0,4,0,-6
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@@ -157,7 +151,6 @@ MGG:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 4
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Mobile:
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Speed: 9
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Speed: 9
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RenderUnitSpinner:
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RenderUnitSpinner:
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Offset: 0,6,0,-3
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Offset: 0,6,0,-3
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@@ -177,7 +170,6 @@ ARTY:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 6
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Speed: 6
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AttackBase:
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AttackBase:
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PrimaryWeapon: 155mm
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PrimaryWeapon: 155mm
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@@ -203,7 +195,6 @@ HARV:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 4
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Mobile:
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Speed: 6
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Speed: 6
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RenderUnit:
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RenderUnit:
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@@ -224,7 +215,6 @@ MCV:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 4
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Mobile:
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Speed: 6
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Speed: 6
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McvDeploy:
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McvDeploy:
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RenderUnit:
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RenderUnit:
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@@ -244,7 +234,6 @@ JEEP:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 6
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Sight: 6
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Mobile:
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Speed: 10
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Speed: 10
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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@@ -268,7 +257,6 @@ APC:
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HP: 200
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HP: 200
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Armor: heavy
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Armor: heavy
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 10
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Speed: 10
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AttackBase:
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AttackBase:
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PrimaryWeapon: M60mg
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PrimaryWeapon: M60mg
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@@ -297,7 +285,6 @@ MNLY.AP:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 9
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Speed: 9
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RenderUnit:
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RenderUnit:
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Image: MNLY
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Image: MNLY
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@@ -323,7 +310,6 @@ MNLY.AT:
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 5
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Sight: 5
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Mobile:
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Speed: 9
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Speed: 9
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RenderUnit:
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RenderUnit:
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Image: MNLY
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Image: MNLY
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@@ -339,7 +325,6 @@ TRUK:
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HP: 110
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HP: 110
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Armor: light
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Armor: light
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Sight: 3
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Sight: 3
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Mobile:
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Speed: 10
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Speed: 10
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RenderUnit:
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RenderUnit:
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@@ -360,9 +345,9 @@ SS:
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Armor: light
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Armor: light
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ROT: 7
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ROT: 7
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Sight: 6
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Sight: 6
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Speed: 6
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WaterBound: yes
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WaterBound: yes
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Mobile:
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Mobile:
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Speed: 6
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RenderUnit:
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RenderUnit:
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Submarine:
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Submarine:
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AttackBase:
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AttackBase:
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@@ -388,9 +373,9 @@ DD:
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Armor: heavy
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Armor: heavy
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ROT: 7
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ROT: 7
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Sight: 6
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Sight: 6
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Speed: 6
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WaterBound: yes
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WaterBound: yes
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Mobile:
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Mobile:
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Speed: 6
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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PrimaryWeapon: Stinger
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PrimaryWeapon: Stinger
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@@ -417,9 +402,9 @@ CA:
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Armor: heavy
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Armor: heavy
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ROT: 5
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ROT: 5
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Sight: 7
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Sight: 7
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Speed: 4
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WaterBound: yes
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WaterBound: yes
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Mobile:
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Mobile:
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Speed: 4
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Turreted:
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Turreted:
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AttackTurreted:
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AttackTurreted:
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PrimaryWeapon: 8Inch
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PrimaryWeapon: 8Inch
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@@ -446,9 +431,9 @@ LST:
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Armor: heavy
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Armor: heavy
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ROT: 10
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ROT: 10
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Sight: 6
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Sight: 6
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Speed: 14
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WaterBound: yes
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WaterBound: yes
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Mobile:
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Mobile:
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Speed: 14
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RenderUnit:
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RenderUnit:
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Cargo:
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Cargo:
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PassengerTypes: Foot,Wheel,Track
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PassengerTypes: Foot,Wheel,Track
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@@ -472,9 +457,9 @@ PT:
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Armor: heavy
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Armor: heavy
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ROT: 7
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ROT: 7
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Sight: 7
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Sight: 7
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|
Speed: 9
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WaterBound: yes
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WaterBound: yes
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Mobile:
|
Mobile:
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Speed: 9
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Turreted:
|
Turreted:
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AttackTurreted:
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AttackTurreted:
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PrimaryWeapon: 2Inch
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PrimaryWeapon: 2Inch
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@@ -502,10 +487,10 @@ MIG:
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InitialFacing: 192
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InitialFacing: 192
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ROT: 5
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ROT: 5
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||||||
Sight: 0
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Sight: 0
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||||||
|
Speed: 20
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AttackPlane:
|
AttackPlane:
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PrimaryWeapon: Maverick
|
PrimaryWeapon: Maverick
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Plane:
|
Plane:
|
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Speed: 20
|
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RenderUnit:
|
RenderUnit:
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WithShadow:
|
WithShadow:
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LimitedAmmo:
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LimitedAmmo:
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@@ -531,10 +516,10 @@ YAK:
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InitialFacing: 192
|
InitialFacing: 192
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ROT: 5
|
ROT: 5
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||||||
Sight: 0
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Sight: 0
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||||||
|
Speed: 16
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AttackPlane:
|
AttackPlane:
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PrimaryWeapon: ChainGun
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PrimaryWeapon: ChainGun
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Plane:
|
Plane:
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Speed: 16
|
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RenderUnit:
|
RenderUnit:
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WithShadow:
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WithShadow:
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LimitedAmmo:
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LimitedAmmo:
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@@ -559,8 +544,8 @@ TRAN:
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InitialFacing: 20
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InitialFacing: 20
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ROT: 5
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ROT: 5
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Sight: 0
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Sight: 0
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Helicopter:
|
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Speed: 12
|
Speed: 12
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Helicopter:
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RenderUnitRotor:
|
RenderUnitRotor:
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PrimaryOffset: 0,14,0,-4
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PrimaryOffset: 0,14,0,-4
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SecondaryOffset: 0,-14,0,-2
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SecondaryOffset: 0,-14,0,-2
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@@ -589,12 +574,12 @@ HELI:
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InitialFacing: 20
|
InitialFacing: 20
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ROT: 4
|
ROT: 4
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||||||
Sight: 0
|
Sight: 0
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||||||
|
Speed: 16
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AttackHeli:
|
AttackHeli:
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PrimaryWeapon: Hellfire
|
PrimaryWeapon: Hellfire
|
||||||
PrimaryOffset: -5,0,0,2
|
PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
|
Helicopter:
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Speed: 16
|
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||||||
RenderUnitRotor:
|
RenderUnitRotor:
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||||||
PrimaryOffset: 0,0,0,-2
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PrimaryOffset: 0,0,0,-2
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||||||
WithShadow:
|
WithShadow:
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||||||
@@ -621,12 +606,12 @@ HIND:
|
|||||||
InitialFacing: 20
|
InitialFacing: 20
|
||||||
ROT: 4
|
ROT: 4
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||||||
Sight: 0
|
Sight: 0
|
||||||
|
Speed: 12
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||||||
AttackHeli:
|
AttackHeli:
|
||||||
PrimaryWeapon: ChainGun
|
PrimaryWeapon: ChainGun
|
||||||
PrimaryOffset: -5,0,0,2
|
PrimaryOffset: -5,0,0,2
|
||||||
SecondaryOffset: 5,0,0,2
|
SecondaryOffset: 5,0,0,2
|
||||||
Helicopter:
|
Helicopter:
|
||||||
Speed: 12
|
|
||||||
RenderUnitRotor:
|
RenderUnitRotor:
|
||||||
WithShadow:
|
WithShadow:
|
||||||
LimitedAmmo:
|
LimitedAmmo:
|
||||||
@@ -2166,8 +2151,8 @@ DOG:
|
|||||||
HP: 12
|
HP: 12
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 5
|
Sight: 5
|
||||||
Mobile:
|
|
||||||
Speed: 4
|
Speed: 4
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
Passenger:
|
Passenger:
|
||||||
|
|
||||||
@@ -2186,8 +2171,8 @@ E1:
|
|||||||
HP: 50
|
HP: 50
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 4
|
Sight: 4
|
||||||
Mobile:
|
|
||||||
Speed: 4
|
Speed: 4
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
AttackBase:
|
AttackBase:
|
||||||
PrimaryWeapon: M1Carbine
|
PrimaryWeapon: M1Carbine
|
||||||
@@ -2211,8 +2196,8 @@ E2:
|
|||||||
HP: 50
|
HP: 50
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 4
|
Sight: 4
|
||||||
Mobile:
|
|
||||||
Speed: 5
|
Speed: 5
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
AttackBase:
|
AttackBase:
|
||||||
PrimaryWeapon: Grenade
|
PrimaryWeapon: Grenade
|
||||||
@@ -2238,8 +2223,8 @@ E3:
|
|||||||
HP: 45
|
HP: 45
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 4
|
Sight: 4
|
||||||
Mobile:
|
|
||||||
Speed: 3
|
Speed: 3
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
AttackBase:
|
AttackBase:
|
||||||
PrimaryWeapon: RedEye
|
PrimaryWeapon: RedEye
|
||||||
@@ -2265,8 +2250,8 @@ E4:
|
|||||||
HP: 40
|
HP: 40
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 4
|
Sight: 4
|
||||||
Mobile:
|
|
||||||
Speed: 3
|
Speed: 3
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
AttackBase:
|
AttackBase:
|
||||||
PrimaryWeapon: Flamer
|
PrimaryWeapon: Flamer
|
||||||
@@ -2293,8 +2278,8 @@ E6:
|
|||||||
HP: 25
|
HP: 25
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 4
|
Sight: 4
|
||||||
Mobile:
|
|
||||||
Speed: 4
|
Speed: 4
|
||||||
|
Mobile:
|
||||||
EngineerCapture:
|
EngineerCapture:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
TakeCover:
|
TakeCover:
|
||||||
@@ -2318,8 +2303,8 @@ SPY:
|
|||||||
HP: 25
|
HP: 25
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 5
|
Sight: 5
|
||||||
Mobile:
|
|
||||||
Speed: 4
|
Speed: 4
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
TakeCover:
|
TakeCover:
|
||||||
SquishByTank:
|
SquishByTank:
|
||||||
@@ -2342,8 +2327,8 @@ THF:
|
|||||||
HP: 25
|
HP: 25
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 5
|
Sight: 5
|
||||||
Mobile:
|
|
||||||
Speed: 4
|
Speed: 4
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
TakeCover:
|
TakeCover:
|
||||||
SquishByTank:
|
SquishByTank:
|
||||||
@@ -2367,8 +2352,8 @@ E7:
|
|||||||
HP: 100
|
HP: 100
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 6
|
Sight: 6
|
||||||
Mobile:
|
|
||||||
Speed: 5
|
Speed: 5
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
C4Demolition:
|
C4Demolition:
|
||||||
AttackBase:
|
AttackBase:
|
||||||
@@ -2394,8 +2379,8 @@ MEDI:
|
|||||||
HP: 80
|
HP: 80
|
||||||
Armor: none
|
Armor: none
|
||||||
Sight: 3
|
Sight: 3
|
||||||
Mobile:
|
|
||||||
Speed: 4
|
Speed: 4
|
||||||
|
Mobile:
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
AutoHeal:
|
AutoHeal:
|
||||||
AttackBase:
|
AttackBase:
|
||||||
|
|||||||
Reference in New Issue
Block a user