Fix e6
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@@ -33,16 +33,16 @@ namespace OpenRA.Mods.RA.Activities
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public IActivity Tick(Actor self)
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{
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if (target == null || target.IsDead) return NextActivity;
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var damage = -self.Info.Traits.Get<EngineerCaptureInfo>().EngineerDamage;
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if (self.Owner.Stances[ target.Owner ] == Stance.Ally)
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{
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if (target.Health == target.Info.Traits.Get<OwnedActorInfo>().HP)
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return NextActivity;
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target.InflictDamage(self, -EngineerCapture.EngineerDamage, null);
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target.InflictDamage(self, damage, null);
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}
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else
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{
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if (target.Health - EngineerCapture.EngineerDamage <= 0)
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if (target.Health - damage <= 0)
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{
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target.World.AddFrameEndTask(w =>
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{ // momentarily remove from world so the ownership queries don't get confused
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@@ -54,10 +54,10 @@ namespace OpenRA.Mods.RA.Activities
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t.OnCapture(target, self);
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});
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target.InflictDamage(self, target.Health - EngineerCapture.EngineerDamage, null);
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target.InflictDamage(self, target.Health - damage, null);
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}
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else
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target.InflictDamage(self, EngineerCapture.EngineerDamage, null);
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target.InflictDamage(self, damage, null);
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}
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// the engineer is sacrificed.
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