Overhaul the RA sidebar UI.
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141
OpenRA.Mods.RA/Widgets/Logic/ClassicProductionLogic.cs
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141
OpenRA.Mods.RA/Widgets/Logic/ClassicProductionLogic.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Mods.RA.Widgets;
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using OpenRA.Network;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ClassicProductionLogic
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{
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readonly ProductionPaletteWidget palette;
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readonly World world;
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void SetupProductionGroupButton(OrderManager orderManager, ProductionTypeButtonWidget button)
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{
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if (button == null)
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return;
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// Classic production queues are initialized at game start, and then never change.
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var queues = world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
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.Where(q => q.Info.Type == button.ProductionGroup)
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.ToArray();
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Action<bool> selectTab = reverse =>
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{
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palette.CurrentQueue = queues.FirstOrDefault(q => q.Enabled);
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};
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button.IsDisabled = () => !queues.Any(q => q.BuildableItems().Any());
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button.OnMouseUp = mi => selectTab(mi.Modifiers.HasModifier(Modifiers.Shift));
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button.OnKeyPress = e => selectTab(e.Modifiers.HasModifier(Modifiers.Shift));
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button.OnClick = () => selectTab(false);
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button.IsHighlighted = () => queues.Contains(palette.CurrentQueue);
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var chromeName = button.ProductionGroup.ToLowerInvariant();
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var icon = button.Get<ImageWidget>("ICON");
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icon.GetImageName = () => button.IsDisabled() ? chromeName + "-disabled" :
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queues.Any(q => q.CurrentDone) ? chromeName + "-alert" : chromeName;
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}
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[ObjectCreator.UseCtor]
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public ClassicProductionLogic(Widget widget, OrderManager orderManager, World world)
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{
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this.world = world;
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palette = widget.Get<ProductionPaletteWidget>("PRODUCTION_PALETTE");
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var background = widget.GetOrNull("PALETTE_BACKGROUND");
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var foreground = widget.GetOrNull("PALETTE_FOREGROUND");
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if (background != null || foreground != null)
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{
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Widget backgroundTemplate = null;
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Widget backgroundBottom = null;
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Widget foregroundTemplate = null;
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if (background != null)
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{
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backgroundTemplate = background.Get("ROW_TEMPLATE");
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backgroundBottom = background.GetOrNull("BOTTOM_CAP");
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}
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if (foreground != null)
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foregroundTemplate = foreground.Get("ROW_TEMPLATE");
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Action<int, int> updateBackground = (_, icons) =>
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{
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// Minimum of four rows to make space for the production buttons.
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var rows = Math.Max(4, (icons + palette.Columns - 1) / palette.Columns);
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if (background != null)
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{
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background.RemoveChildren();
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var rowHeight = backgroundTemplate.Bounds.Height;
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for (var i = 0; i < rows; i++)
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{
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var row = backgroundTemplate.Clone();
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row.Bounds.Y = i * rowHeight;
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background.AddChild(row);
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}
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if (backgroundBottom == null)
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return;
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backgroundBottom.Bounds.Y = rows * rowHeight;
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background.AddChild(backgroundBottom);
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}
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if (foreground != null)
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{
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foreground.RemoveChildren();
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var rowHeight = foregroundTemplate.Bounds.Height;
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for (var i = 0; i < rows; i++)
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{
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var row = foregroundTemplate.Clone();
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row.Bounds.Y = i * rowHeight;
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foreground.AddChild(row);
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}
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}
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};
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palette.OnIconCountChanged += updateBackground;
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// Set the initial palette state
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updateBackground(0, 0);
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}
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var typesContainer = widget.Get("PRODUCTION_TYPES");
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foreach (var i in typesContainer.Children)
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SetupProductionGroupButton(orderManager, i as ProductionTypeButtonWidget);
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var ticker = widget.Get<LogicTickerWidget>("PRODUCTION_TICKER");
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ticker.OnTick = () =>
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{
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if (palette.CurrentQueue == null || palette.IconCount == 0)
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{
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// Select the first active tab
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foreach (var b in typesContainer.Children)
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{
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var button = b as ProductionTypeButtonWidget;
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if (button == null || button.IsDisabled())
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continue;
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button.OnClick();
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break;
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}
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}
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};
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}
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}
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}
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