Refactor translation files

- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
This commit is contained in:
Ivaylo Draganov
2022-11-10 13:46:51 +02:00
committed by Paul Chote
parent 46caa2d889
commit a0f17b15ec
89 changed files with 1095 additions and 1053 deletions

View File

@@ -20,13 +20,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
class GameInfoObjectivesLogic : ChromeLogic
{
[TranslationReference]
const string InProgress = "in-progress";
const string InProgress = "label-mission-in-progress";
[TranslationReference]
const string Accomplished = "accomplished";
const string Accomplished = "label-mission-accomplished";
[TranslationReference]
const string Failed = "failed";
const string Failed = "label-mission-failed";
readonly ContainerWidget template;