Refactor translation files

- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
This commit is contained in:
Ivaylo Draganov
2022-11-10 13:46:51 +02:00
committed by Paul Chote
parent 46caa2d889
commit a0f17b15ec
89 changed files with 1095 additions and 1053 deletions

View File

@@ -19,16 +19,16 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public class GameTimerLogic : ChromeLogic
{
[TranslationReference]
const string Paused = "paused";
const string Paused = "label-paused";
[TranslationReference]
const string MaxSpeed = "max-speed";
const string MaxSpeed = "label-max-speed";
[TranslationReference("percentage")]
const string Speed = "speed";
const string Speed = "label-replay-speed";
[TranslationReference("percentage")]
const string Complete = "complete";
const string Complete = "label-replay-complete";
[ObjectCreator.UseCtor]
public GameTimerLogic(Widget widget, ModData modData, OrderManager orderManager, World world)