Removed unnecessary mobile local.
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@@ -308,7 +308,6 @@ namespace OpenRA.Mods.RA
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{
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// NOTE: This is only used for the AI to find the next available resource to harvest.
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var harvInfo = self.Info.Traits.Get<HarvesterInfo>();
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var mobile = self.Trait<Mobile>();
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var mobileInfo = self.Info.Traits.Get<MobileInfo>();
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var resLayer = self.World.WorldActor.Trait<ResourceLayer>();
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var territory = self.World.WorldActor.Trait<ResourceClaimLayer>();
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