From a0fa99037b4bed4736ad0a57c136ed6553ff616a Mon Sep 17 00:00:00 2001 From: psydev Date: Sat, 18 May 2013 02:07:35 -0600 Subject: [PATCH] increase viceroid sight & scan range Viceroids are kind of passive. Would like them to be a bit more aggressive when units are nearby. --- mods/cnc/rules/civilian.yaml | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/mods/cnc/rules/civilian.yaml b/mods/cnc/rules/civilian.yaml index e7d4bdfc55..f6df4da69a 100644 --- a/mods/cnc/rules/civilian.yaml +++ b/mods/cnc/rules/civilian.yaml @@ -415,7 +415,7 @@ VICE: Armor: Type: Wood RevealsShroud: - Range: 4 + Range: 6 Mobile: Speed: 5 TerrainSpeeds: @@ -430,7 +430,9 @@ VICE: TargetableUnit: TargetTypes: Ground AutoTarget: - ScanRadius: 4 + ScanRadius: 5 + DebugRetiliateAgainstAggressor: + DebugNextAutoTargetScanTime: AttackMove: HiddenUnderFog: GainsExperience: @@ -444,4 +446,4 @@ VICE: AttackFrontal: AttackWander: RenderUnit: - WithMuzzleFlash: \ No newline at end of file + WithMuzzleFlash: