Add plumbing for notifying traits of movement

More precisely, about start and stop of movement.
This commit is contained in:
reaperrr
2018-08-26 13:49:23 +02:00
committed by Paul Chote
parent 32ab822786
commit a10af382b4
15 changed files with 102 additions and 84 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits.Render
if (IsTraitDisabled || wsb.IsTraitDisabled)
return;
var isMoving = movement.IsMoving && !self.IsDead;
var isMoving = movement.CurrentMovementTypes.HasFlag(MovementType.Horizontal) && !self.IsDead;
if (isMoving ^ (wsb.DefaultAnimation.CurrentSequence.Name != Info.MoveSequence))
return;